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Digital Holography and Digital Image Processing: Principles, Methods, Algorithms
Digital Holography and Digital Image Processing: Principles, Methods, Algorithms

Digital holography and digital image processing are twins born by computer era. They share origin, theoretical base, methods and algorithms. The present book describes these common fundamentals principles, methods and algorithms including image and hologram digitization, data compression, digital transforms and efficient computational...

Microsoft Mapping: Geospatial Development with Bing Maps and C#
Microsoft Mapping: Geospatial Development with Bing Maps and C#

Geospatial mapping applications have become hugely popular in recent years. With smart-phone and tablet numbers snow-balling this trend looks set to continue well into the future. Indeed, it is true to say that in today’s mobile world location-aware apps are becoming the norm rather than the exception. 

In
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Mobile and Ubiquitous Systems: Computing, Networking, and Services: 9th International Conference
Mobile and Ubiquitous Systems: Computing, Networking, and Services: 9th International Conference

This book constitutes the thoroughly refereed post-conference proceedings of the 9th International ICST Conference on Mobile and Ubiquitous Systems: Computing, Networking, and Services, MobiQuitous 2012, held in Beijing, China, Denmark, in December 2012. The revised full papers presented were carefully reviewed and selected from numerous...

Kernel Learning Algorithms for Face Recognition
Kernel Learning Algorithms for Face Recognition

Kernel Learning Algorithms for Face Recognition covers the framework of kernel based face recognition. This book discusses the advanced kernel learning algorithms and its application on face recognition. This book also focuses on the theoretical deviation, the system framework and experiments involving kernel based face recognition. Included...

The Art of Wireless Sensor Networks: Volume 1: Fundamentals
The Art of Wireless Sensor Networks: Volume 1: Fundamentals

During the last one and a half decades, wireless sensor networks have witnessed significant growth and tremendous development in both academia and industry.  

“The Art of Wireless Sensor Networks: Volume 1: Fundamentals” focuses on the fundamentals concepts in the design, analysis, and implementation of...

iOS 7 Programming Pushing the Limits
iOS 7 Programming Pushing the Limits

Get ready to create killer apps for iPad and iPhone on the new iOS 7!

With Apple's introduction of iOS 7, demand for developers who know the new iOS will be high. You need in-depth information about the new characteristics and capabilities of iOS 7, and that's what you'll find in this book. If you have experience...

Professional C# 5.0 and .NET 4.5.1
Professional C# 5.0 and .NET 4.5.1

Comprehensive, advanced coverage of C# 5.0 and .NET 4.5.1

Whether you're a C# guru or transitioning from C/C++, staying up to date is critical to your success. Professional C# 5.0 and .NET 4.5.1 is your go-to guide for navigating the programming environment for the Windows platform. After a quick refresher of the...

Beginning iOS 7 Development: Exploring the iOS SDK
Beginning iOS 7 Development: Exploring the iOS SDK

The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 7 SDK, as well as with the latest version of Xcode.

There’s coverage of brand-new technologies, including a...

Algorithmic Aspects of Wireless Sensor Networks: First International Workshop, ALGOSENSORS 2004
Algorithmic Aspects of Wireless Sensor Networks: First International Workshop, ALGOSENSORS 2004

This volume contains the contributed papers and invited talks presented at the 1stInternationalWorkshoponAlgorithmicAspectsofWirelessSensorNetworks (ALGOSENSORS 2004), which was held July 16, 2004, in Turku, Finland, - located with the 31st International Colloquium on Automata, Languages, and Programming (ICALP 2004). Wireless ad hoc sensor...

NGUI for Unity
NGUI for Unity

The NGUI plugin for Unity makes user interfaces so much more efficient and attractive. Learn all about it in this step-by-step tutorial that includes lots of practical exercises, including creating a fun 2D game.

Overview

  • Acquire complete knowledge of every component of NGUI
  • Design and...
Beginning iPhone Development with Swift: Exploring the iOS SDK
Beginning iPhone Development with Swift: Exploring the iOS SDK

The team that brought you the bestselling Beginning iPhone Development, the book that taught the world how to program on the iPhone, is back again for Beginning iPhone Development with Swift.This definitive guide is up to date with Apple's new Swift programming language and the latest and greatest iOS 8 SDK, and Xcode...

Learn SpriteBuilder for iOS Game Development
Learn SpriteBuilder for iOS Game Development

SpriteBuilder is the fun and versatile game development environment that is a natural successor to Cocos2D, Cocos3D, and Chipmunk2D. In Learn SpriteBuilder for iOS Game Development, experienced game developer and author Steffen Itterheim shows you how to get the most out of SpriteBuilder to create a full-featured 2D action game that...

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