Teach Yourself Electricity and Electronics In introductory electronics, Stan Gibilisco wrote the book. The gifted writer/teacher's TEACH YOURSELF ELECTRICITY AND ELECTRONICS is your best choice for clarity, completeness, and up-to-date coverage.
* The best-selling electronics introduction, offering a user-friendly independent study approach
* The quickest way to learn the...
Explore the new features added to the core Docker Engine to make multi-container orchestration easy
Leverage tools such as Docker Machine, Swarm, Compose, and third-party tools such as Kubernetes, Mesosphere, and CoreOS to orchestrate containers
Use Docker Compose with Swarm and
Teach Yourself Electricity and Electronics, Fourth Edition Quickly and easily learn the hows and whys behind basic electricity, electronics, and communications –- at your own pace, in your own home
Teach Yourself Electricity and Electronics offers easy-to-follow lessons in electricity and electronics fundamentals and applications from a master teacher, with minimal...
Indigenous Pop: Native American Music from Jazz to Hip Hop
Popular music compels, it entertains, and it has the power to attract and move audiences. With that in mind, the editors of Indigenous Pop
showcase the contributions of American Indian musicians to popular forms of music, including jazz, blues, country-western, rock and roll, reggae, punk, and hip hop.
The Essential Guide to CSS and HTML Web Design The Essential Guide to CSS and HTML Web Design is a special book—it will tell you all you need to know to design great web sites that are standards compliant, usable, and look great, but not overwhelm you with waffle, theory, and obscure details. It is designed to be invaluable to you, whatever stage you are at in your... Awesome Game Creation: No Programming Required (Game Development) This is one of the first books CRM published in game development and it has been very successful. There are thousands of more game players today than there were in 2000 and many of these players want to know how to make their own games. Most of these people are not programmers, however, so they need a non-programming why to learn and that's why...
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