|
|
|
|
|
|
Physics Modeling for Game ProgrammersProgrammers who want to include 3D math and physics in a game have to wade through physics textbooks and dreary tomes on linear algebra and group theory, only to find that the material is too abstract to be used directly in their games. This book gives readers the skills they want and need to incorporate real physics into their games. As they work... | | Tapestry 5: Building Web ApplicationsThis book is a practical step-by-step tutorial for those who want to build contemporary, real-life web applications with Tapestry 5, the Apache open-source framework for creating dynamic, robust, highly scalable web applications in Java. It shows the path of least resistance, so that the reader can learn all the essential skills quickly and easily.... | | C# 3.0 Unleashed: With the .NET Framework 3.5Whether you need an approachable on-ramp to .NET or you want to enhance your skills, C# 3.0 Unleashed is a comprehensive, in-depth guide to the solutions you seek. You’ll learn to do more with the new tools that are available, including Visual Studio 2008 and the .NET Framework Class Libraries. Throughout this book, you’ll get a... |
|
|
|
Result Page: 353 352 351 350 349 348 347 346 345 344 343 342 341 340 339 338 337 336 335 |