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Unity 2018 Shaders and Effects Cookbook: Transform your game into a visually stunning masterpiece with over 70 recipes, 3rd Edition
Unity 2018 Shaders and Effects Cookbook: Transform your game into a visually stunning masterpiece with over 70 recipes, 3rd Edition

Bring realism to your games by mastering post-processing effects and advanced shading techniques in Unity 2018

Key Features

  • Learn the secrets of creating AAA quality shaders without writing long algorithms
  • Master shader programming through easy-to-follow examples
  • ...
NTP Security: A Quick-Start Guide
NTP Security: A Quick-Start Guide

Learn the risks associated with Network Time Protocol (NTP) security and how to minimize those risks while deploying and managing the protocol. You will be able to reduce the disruption of communication between servers on the network and the risk that the entire network will be taken offline.

NTP Security: A Quick-Start...

Real-Time Volume Graphics
Real-Time Volume Graphics

IN TRADITIONAL COMPUTER GRAPHICS, 3D objects are created using highlevel surface representations such as polygonal meshes, NURBS (nonuniform rational B-spline) patches, or subdivision surfaces. Using this modeling paradigm, visual properties of surfaces, such as color, roughness, and reflectance, are described by means of a shading...

Scratch by Example: Programming for All Ages
Scratch by Example: Programming for All Ages
This is a book about learning the Scratch language so that you can use it in teaching and other instructional situations. The book explains the visual nature of the language, showing you how to write programs by dragging and dropping visual blocks representing common compute operations. 

Scratch is visual...
SQL Server Integration Services Design Patterns
SQL Server Integration Services Design Patterns

SQL Server Integration Services Design Patterns is newly-revised for SQL Server 2014, and is a book of recipes for SQL Server Integration Services (SSIS). Design patterns in the book help to solve common problems encountered when developing data integration solutions. The patterns and solution examples in the book increase your...

Kernel Smoothing: Principles, Methods and Applications
Kernel Smoothing: Principles, Methods and Applications

Comprehensive theoretical overview of kernel smoothing methods with motivating examples

Kernel smoothing is a flexible nonparametric curve estimation method that is applicable when parametric descriptions of the data are not sufficiently adequate. This book explores theory and methods of kernel smoothing in a variety of...

An Introduction to Partial Differential Equations with MATLAB (Chapman & Hall/CRC Applied Mathematics & Nonlinear Science)
An Introduction to Partial Differential Equations with MATLAB (Chapman & Hall/CRC Applied Mathematics & Nonlinear Science)

An Introduction to Partial Differential Equations with MATLAB®, Second Edition illustrates the usefulness of PDEs through numerous applications and helps students appreciate the beauty of the underlying mathematics. Updated throughout, this second edition of a bestseller shows students how PDEs can...

Computational Line Geometry (Mathematics and Visualization)
Computational Line Geometry (Mathematics and Visualization)

The geometry of lines occurs naturally in such different areas as sculptured surface machining, computation of offsets and medial axes, surface reconstruction for reverse engineering, geometrical optics, kinematics and motion design, and modeling of developable surfaces. This book covers line geometry from various viewpoints and aims towards...

Angular: Up and Running: Learning Angular, Step by Step
Angular: Up and Running: Learning Angular, Step by Step

If you’re familiar with JavaScript, this hands-on guide will quickly get you up to speed on the Angular framework for building high-performance web-based desktop, mobile, and single-page applications. Initially dubbed Angular 2, this version is a complete rewrite from the same team that built the initial version of AngularJS....

An Introduction to 3D Computer Vision Techniques and Algorithms
An Introduction to 3D Computer Vision Techniques and Algorithms

Computer vision encompasses the construction of integrated vision systems and the application of vision to problems of real-world importance. The process of creating 3D models is still rather difficult, requiring mechanical measurement of the camera positions or manual alignment of partial 3D views of a scene. However using algorithms, it is...

Dry Eye and Ocular Surface Disorders
Dry Eye and Ocular Surface Disorders

In addition to communicating current methods for diagnosis and assessing the array of conventional and newfound therapeutic options for dry eye and ocular surface disorders, this edifying reference offers scientific background on normal ocular surface and tear film functioning; descriptions of the mechanisms involved in inflammation; and a...

Modeling of Curves and Surfaces with MATLAB®
Modeling of Curves and Surfaces with MATLAB®

This text on geometry modeling is devoted to a number of central geometrical topics— graphs of functions, transformations, (non-)Euclidean geometries, curves and surfaces— and presents some elementary methods for analytical modeling and visualization of them.

In 1872 F. Klein proposed his Erlangen Programme in...

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