Scratch by Example: Programming for All Ages
This is a book about learning the Scratch language so that you can use it in teaching and other instructional situations. The book explains the visual nature of the language, showing you how to write programs by dragging and dropping visual blocks representing common compute operations.
Angular: Up and Running: Learning Angular, Step by Step
Mastering Modern Web Penetration Testing
This book covers the latest technologies such as Advance XSS, XSRF, SQL Injection, Web API testing, XML attack vectors, OAuth 2.0 Security, and more involved in today's web applications
Penetrate and secure your web application using various techniques
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Teach Yourself VISUALLYDrawing Drawing is a very personal endeavor. Here, in this short introduction, the authors introduce ideas and motivations as to why they are attracted to the art of drawing.
The creation of the illusion of reality on a flat, blank surface always has and still fascinates me as an artist. With some good instruction, practice, and basic tools such...
HTML has been on a wild ride. Sure, HTML started as a mere markup language, but more recently HTML's put on some major muscle. Now we've got a language tuned for building web applications with Web storage, 2D drawing, offline support, sockets and threads, and more. And to speak this language you've got to go beyond HTML5 markup...
Real-Time Volume Graphics
IN TRADITIONAL COMPUTER GRAPHICS, 3D objects are created using highlevel
surface representations such as polygonal meshes, NURBS (nonuniform
rational B-spline) patches, or subdivision surfaces. Using this modeling
paradigm, visual properties of surfaces, such as color, roughness, and
reflectance, are described by means of a shading...
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