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Symbian OS C++ for Mobile Phones
Symbian OS C++ for Mobile Phones
Programming Symbian OS is a key skill for mass market phone application development. Whether you are developing a
services for shipping mobile phones, or involved in pre-market mobile phone development, this book will help you unde
fundamental theory behind developing Symbian OS C++ code for constrained devices.

• A
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The Accredited Symbian Developer Primer: Fundamentals of Symbian OS (Symbian Press)
The Accredited Symbian Developer Primer: Fundamentals of Symbian OS (Symbian Press)
This new book, first in the Academy series, is the official guide to the ASD exam, priming candidates for the exam, explaining exactly what they need to know.

The Primer explains the knowledge tested in the Accredited Symbian Developer exam, identifying and explaining the topics examined. Each of the exam's objectives is succinctly...

Programming the Mobile Web
Programming the Mobile Web
Today's market for mobile apps goes beyond the iPhone to include BlackBerry, Nokia, Windows Phone, and smartphones powered by Android, webOS, and other platforms. If you're an experienced web developer, this book shows you how to build a standard app core that you can extend to work with specific devices. You'll learn the...
Java ME on Symbian OS: Inside the Smartphone Model (Symbian Press)
Java ME on Symbian OS: Inside the Smartphone Model (Symbian Press)
In Java ME on Symbian OS, the authors expose the opportunities for application developers wishing to use Java ME on Symbian OS.

Written by a team of experts from Symbian, Nokia and Sun Microsystems Java ME on Symbian OS reveals what can be found “under-the-hood” of the world’s leading smartphone...

Developing Software for Symbian OS : An Introduction to Creating Smartphone Applications in C++ (Symbian Press)
Developing Software for Symbian OS : An Introduction to Creating Smartphone Applications in C++ (Symbian Press)
By the end of March 2005, shipments of Symbian OS phones exceeded
an average of two million per month, and cumulative shipments since
Symbian’s formation reached 32 million phones. Also at that time, there
were more than 4500 commercially available, third-party applications for
Symbian OS phones. Year on year, phone
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Symbian OS Communications Programming
Symbian OS Communications Programming
Welcome to the updated edition of Symbian OS Communications Programming! In this book we’ll introduce you to much of the major communications functionality in Symbian OS and demonstrate how to perform common tasks in each area.

For this new edition we’ve started from scratch to produce chapters that are relevant to you as
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Rhodes Framework for Android(TM) Platform and BlackBerry® Smartphones (SpringerBriefs in Computer Science)
Rhodes Framework for Android(TM) Platform and BlackBerry® Smartphones (SpringerBriefs in Computer Science)

The Rhodes framework offers several advantages over other mobile frameworks. Some of the unique features of the Rhodes frameworks are as follows:

- The only smartphone framework to offer support for the Model View Controller pattern

- The only smartphone framework to offer support for the Object-Relational manager

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Programming PC Connectivity Applications for Symbian OS: Smartphone Synchronization and Connectivity
Programming PC Connectivity Applications for Symbian OS: Smartphone Synchronization and Connectivity
Welcome to this book on programming PC Connectivity applications for
Symbian OS. PC Connectivity applications based on standard services
and APIs can be created purely by programming on the PC, but more
specialized applications involve programming on the Symbian OS smartphone
as well as on the PC. This book will help you to
...
Multimedia on Symbian OS: Inside the Convergence Device (Symbian Press)
Multimedia on Symbian OS: Inside the Convergence Device (Symbian Press)
Multimedia on Symbian OS is the only book available to discuss multimedia on Symbian OS at this level. It covers key areas of multimedia technology, with information about APIs and services provided by Symbian OS. Other key features include details of UI platform-specific APIs from S60 and UIQ.

This pioneering book covers each of...

Symbian OS C++ for Mobile Phones (Symbian Press)
Symbian OS C++ for Mobile Phones (Symbian Press)
Richard Harrison’s existing books are the bestsellers in the Symbian Press Portfolio.В  His latest book, co-written with Mark Shackman is the successor to "Symbian OS C++ for Mobile Phones" Volumes One and Two. Written in the same style as the two previous volumes, this is set to be another gem in the series.В 

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Common Design Patterns for Symbian OS: The Foundations of Smartphone Software (Symbian Press)
Common Design Patterns for Symbian OS: The Foundations of Smartphone Software (Symbian Press)
Common Design Patterns for Symbian OS is the first design patterns book that addresses Symbian OS specifically. It introduces programmers to the common design patterns that help implement a large variety of applications and services on Symbian OS. The goal of the book is to provide the experience of Symbian's developers to a wider audience...
Qt for Symbian
Qt for Symbian

The Qt environment is THE new platform to make and build mobile applications. Get ahead of the crowd with this timely tutorial on developing GUIs.

Qt for Symbian takes a unique look at this cutting-edge programming environment. Step-by-step it explains Qt in an easy to access fashion, using simple examples...

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