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An Introduction to Formal Languages and Automata

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This text covers all the material essential to an introductory theory of computation course for undergraduate students. The text has a solid mathematical base, and provides precise mathematical statements of theorems and definitions, giving an intuitive motivation for constructions and proofs. Proofs and arguments are clearly stated, without excessive mathematical detail, to help students understand the basic principles. The text is illustrated with integrated examples of new concepts as well as an abundance of exercises to aid in the development of problem solving skills.
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Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game
Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game

Get Started Fast with iOS Game Programming

 

Since the launch of the App Store, games have been the hottest category of apps for the iPhone, iPod touch, and iPad. That means your best chance of tapping into the iPhone/iPad “Gold Rush”...

Early Mathematics Learning: Selected Papers of the POEM 2012 Conference
Early Mathematics Learning: Selected Papers of the POEM 2012 Conference

​This book will gather current research in early childhood mathematics education. A special focus will be the tension between instruction and construction of knowledge. The book includes research on the design of learning opportunities, the development of mathematical thinking, the impact of the social setting and the...

Learning ActionScript 3.0
Learning ActionScript 3.0

If you're new to ActionScript 3.0, or want to enhance your skill set, this bestselling book is the ideal guide. Designers, developers, and programmers alike will find Learning ActionScript 3.0 invaluable for navigating ActionScript 3.0's learning curve. You'll learn the language by getting a clear look at essential...


Tricks of the Windows Game Programming Gurus
Tricks of the Windows Game Programming Gurus
In this book you’re going to learn about 100 teraquads of information! I’m going to
fill your neural net so full of information that you might have synaptic leakage!
Seriously, though, this volume covers all the elements necessary to create a Windows
9X/NT-based game for the PC:

• Win32 programming...
Pro Android 4 (Professional Apress)
Pro Android 4 (Professional Apress)

Pro Android 4 shows you how to build real-world and fun mobile apps using the new Android SDK 4 (Ice Cream Sandwich), which unifies Gingerbread for smartphones, Honeycomb for tablets and augments further with Google TV and more. This Android 4 book updates the best selling Pro Android 3 and covers everything...

Beginning Node.js
Beginning Node.js

Beginning Node.js is your step-by-step guide to learning all the aspects of creating maintainable Node.js applications. You will see how Node.js is focused on creating high-performing, highly-scalable websites, and how easy it is to get started. Many front-end devs regularly work with HTML, CSS, PHP, even WordPress, but haven't...

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