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Creating Motion Graphics with After Effects, Volume 1: The Essentials (2nd Edition, Version 5.5)

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Master all the core concepts needed to use After Effects 5.5 on a daily basis, including transformations, keyframing animation, editing layers, masking, track mattes, stencils, nesting, precomposing, transfer modes, effects, adjustment layers, and rendering, plus the major new features Parenting, 3D Layers, Cameras, and Lights. In addition to the new topics, owners of the first edition of CMG will benefit from the updated coverage of such key features as transfer modes, masking, and collapsing transformations. Beginners and students will enjoy the new first chapter, which takes them on a tour through After Effects in the form of creating a mythical television show opening title sequence. The CD includes free plug-ins and keyframe assistants from Boris FX, Walker Effects, Digital Film Tools, The Foundry, Digital Anarchy, and DigiEffects plus inspirational footage from Artbeats, Digital Vision, and EyeWire to experiment with.

It was 1992, and the concept of easily creating broadcast-quality motion graphics on desktop computers was a
glint in the eye of a few mad dreamers. We saw a demo of a new graphics application called Egg from the
Company of Science and Art – and became one of the original artist development sites for the industry-standard
program now known as Adobe After Effects.

With this new tool in hand, we started a career that has led to our working on film and television opening titles
such as Girlfriends, Now and Then, and The Talented Mr. Ripley, plus graphics for trade shows such as CES and
Comdex as well as special venues including Times Square and the four-block-long Fremont Street Experience in
Las Vegas. We continue to do this work today.
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