Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
Foundation Game Design with Flash

Buy

We've all sneaked the odd five minutes here or there playing the latest Flash game that someone sent round the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with Flash is to take you, even if you've minimal multimedia or programming experience, through a series of step-by-step examples and detailed case studies to the point where you'll have the skills to independently design any conceivable 2D game using Flash and ActionScript. The book is a non-technical one-stop-shop for all the most important skills and techniques a beginner game designer needs to build games with Flash from scratch. Whether you're creating quick blasts of viral amusement, or more in-depth action or adventure titles, this book is for you.

  • Focused and friendly introduction to designing games with Flash and ActionScript
  • 5 detailed case studies of Flash games
  • Essential techniques for building games, with each chapter gently building on the skills of preceding chapters

What you'll learn

  • Learn how to build interactive movies and objects with Flash
  • Get a thorough grounding in ActionScript 3.0 and good programming practices, with minimal prior programming experience required
  • Discover how to build Interactive Storybooks, Space-Shooter, Adventure and Drag and Drop games.
  • Master collision detection, Enemy AI systems, player control, managing game data, basic physics and trigonometry.
  • Make use of Design Patterns and Object Oriented Programming techniques to build robust games.
  • Understand the strategies for making games fun to play and easy to build.

Who is this book for?

This book is for a non-technical creative person who wants to learn the art of videogame design, but has no idea where to start or where to look for help. It is a lucid, friendly and step-by-step guide though all the technical and creative issues involved in game design with Flash and ActionScript. The book treats the art of programming as a creative artistic tool, and will help anyone who may be afraid of programming to love the subject as much as the author does. The techniques in the book are comprehensive enough to form the basis of career as a game designer, and form a solid foundation for continued study of programming and ActionScript. This book is the missing link that will guide and inspire any curious and creative person turn a good game idea into a reality.

(HTML tags aren't allowed.)

Building XML Web Services for the Microsoft .NET Platform
Building XML Web Services for the Microsoft .NET Platform

You can hardly pick up a technical magazine, developer conference brochure, or corporate IT strategy document without seeing a reference to Web services. So what is all the hype about? Simply put, Web services allow developers to create unrestricted applications—applications that span different operating systems,...

Applied Geometry for Computer Graphics and CAD (Springer Undergraduate Mathematics Series)
Applied Geometry for Computer Graphics and CAD (Springer Undergraduate Mathematics Series)

Focusing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD). Over 300 exercises are included, some new to this edition, and many of which encourage the reader to implement the techniques and algorithms discussed through the use of a...

Semantic Web Engineering in the Knowledge Society
Semantic Web Engineering in the Knowledge Society

Semantics and ontologies offer an extension to traditional information systems in which information is given well-defined meaning, enabling computers and people to work in cooperation. With expanding uses and integrations of semantics and ontologies, research in Semantic Web engineering has grown immensely. Semantic Web Engineering in the...


Wireless Internet Handbook: Technologies, Standards, and Applications
Wireless Internet Handbook: Technologies, Standards, and Applications

Wireless applications are definitely the next big thing in communications. Millions of people around the world use the Internet every day—to stay in touch with remote locations, follow the stock market, keep up with the news, check the weather, make travel plans, conduct business, shop, entertain themselves, and learn. The logical next...

Defective Construction Work
Defective Construction Work
Defective construction work, whether the result of inadequate design, faulty workmanship or poor materials – or some combination of these failings – is a frequent cause of legal disputes. Someone is usually to blame, either the builder or one or more of the professional consultants, or even the entire project team. It is important...
Speech Coding Algorithms: Foundation and Evolution of Standardized Coders
Speech Coding Algorithms: Foundation and Evolution of Standardized Coders
A thought-provoking look at the historical and practical evolution of speech coding

Speech coding has evolved into a highly important branch of applied signal processing, resulting in an explosion of products such as cellular phones, answering machines, communication devices, and most recently, voice over Internet protocol. Because of the...

©2021 LearnIT (support@pdfchm.net) - Privacy Policy