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From Classical Field Theory to Perturbative Quantum Field Theory (Progress in Mathematical Physics (74))

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This book develops a novel approach to perturbative quantum field theory: starting with a perturbative formulation of classical field theory, quantization is achieved by means of deformation quantization of the underlying free theory and by applying the principle that as much of the classical structure as possible should be maintained.

The resulting formulation of perturbative quantum field theory is a version of the Epstein-Glaser renormalization that is conceptually clear, mathematically rigorous and pragmatically useful for physicists. The connection to traditional formulations of perturbative quantum field theory is also elaborated on, and the formalism is illustrated in a wealth of examples and exercises.

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Contemporary Iran: Economy, Society, Politics
Contemporary Iran: Economy, Society, Politics
In recent decades Iran has experienced a wide range of changes. These include shifts in the relationship between urban and rural economies, the nationwide growth of the middle class and ensuing social mobility, a higher literacy rate along with the expansion of educational institutions, and new complexities and expectations in gender...
Aspects of Soft Computing, Intelligent Robotics and Control (Studies in Computational Intelligence)
Aspects of Soft Computing, Intelligent Robotics and Control (Studies in Computational Intelligence)

Soft computing, as a collection of techniques exploiting approximation and tolerance for imprecision and uncertainty in traditionally intractable problems, has become very effective and popular especially because of the synergy derived from its components. The integration of constituent technologies provides complementary methods that allow...

The Essential Guide to User Interface Design: An Introduction to GUI Design Principles and Techniques, Second Edition
The Essential Guide to User Interface Design: An Introduction to GUI Design Principles and Techniques, Second Edition
This second edition of the Essential Guide to User Interface Design is about designing clear, easy-to-understand-and-use interfaces and screens for graphical and Web systems. It is the seventh in a long series of books by the author addressing screen and interface design. Over the past two decades these books have evolved...

Tinkering: Kids Learn by Making Stuff
Tinkering: Kids Learn by Making Stuff

After-school and out-of-school programs—as well as home schooling—have been growing steadily for nearly a decade, but instructors are still searching for high-interest content that ties into science standards without the rigidity of current classroom canon. The author draws on more than 20 years of experience doing...

Experience and Knowledge Management in Software Engineering
Experience and Knowledge Management in Software Engineering

Nowadays, there is software everywhere in our life. It controls cars, airplanes, factories, medical implants. Without software, banking, logistics and transportation, media, and even scientific research would not function in the accustomed way. Building and maintaining software is a knowledge-intensive endeavour and requires that specific...

Fundamentals of Python: From First Programs through Data Structures
Fundamentals of Python: From First Programs through Data Structures

Welcome to Fundamentals of Python. This text is intended for a complete, firstyear study of programming and problem-solving. It covers the material taught in typical Computer Science 1 and Computer Science 2 courses (CS1 and CS2) at the undergraduate level.

In FUNDAMENTALS OF PYTHON: FROM FIRST PROGRAMS THROUGH DATA...

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