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Introduction to the Cellular and Molecular Biology of Cancer

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This new edition o Introduction and Molecular Biology of Cancer provides a concise yet comprehensive overview of cancer biology, covering the current status of both research and treatment. For the student or new researcher the breadth of cancer research can appear daunting, yet a broad understanding is essential for translation of laboratory findings into the clinic.

Within the broad scope of the book, each topic is reviewed authoritatively by experts in the field, and the accompanying bibliographies allow rapid access to the relevant current literature. The book covers topics extending from the molecular alterations found in cancer cells and their causes to the current range of approaches to treatment. Since the publication of the previous edition in 1997 there has been unprecedented progress in cancer research: this is reflected by an extensive revision of all the material, and the addition of eight new chapters, covering DNA repair, epigenetic events, the cell cycle, cell immortalization, apoptosis, angiogenesis, animal models, the genome, transcriptome and proteome, radiotherapy and molecular radiotherapy, immunotherapy, and gene therapy. The fourth edition of the popular book will serve as a text for both undergraduate and postgraduate use and also as an introduction for clinicians and scientists new to the field.

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Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers
Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers

Great things don’t happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming.

This book includes more than 80 games to help you break down barriers, communicate better, and generate new...

Software Testing 2020
Software Testing 2020

Software testing is at a very important crossroad, where it is going back to the roots on certain fronts while moving inexorably forward. For instance, test automation is growing in prominence, but manual testing is becoming a niche; we are increasingly collaborating with the developers, breaking the bounds of unrealistic...

Physics for Game Developers
Physics for Game Developers
Colliding billiard balls. Missile trajectories. Cornering dynamics in speeding cars. By applying the laws of physics, you can realistically model nearly everything in games that bounces around, flies, rolls, slides, or isn't sitting still, to create compelling, believable content for computer games, simulations, and animation. Physics for Game...

C++ For Game Programmers (Game Development Series)
C++ For Game Programmers (Game Development Series)
C++ is the primary language used in game development; however, game programming has a unique set of challenges, which general application development techniques and recommendations don't apply to. Written to address this issue, C++ for Game Programmers provides practical suggestions for what C++ features to use in game development and why. Many of...
Introduction to Residential Layout
Introduction to Residential Layout
Accessible guide to theory and practice of residential design.

Introduction to Residential Layout is ideal for students and practitioners of urban design, planning, engineering, architecture and landscape seeking a comprehensive guide to the theory and practice of designing and laying out residential areas.

Mike
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Android Database Programming
Android Database Programming
Today, we live in an increasingly data-centric and data-driven world. We live in a world where companies like Amazon track every item we view and every item we purchase so as to recommend similar products to us. We live in a world where companies like Google store every search query thrown at them so as to recommend better search queries in...
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