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Modelling Computing Systems: Mathematics for Computer Science (Undergraduate Topics in Computer Science)

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This engaging text presents the fundamental mathematics and modelling techniques for computing systems in a novel and light-hearted way, which can be easily followed by students at the very beginning of their university education. Key concepts are taught through a large collection of challenging yet fun mathematical games and logical puzzles that require no prior knowledge about computers. The text begins with intuition and examples as a basis from which precise concepts are then developed; demonstrating how, by working within the confines of a precise structured method, the occurrence of errors in the system can be drastically reduced. Features: demonstrates how game theory provides a paradigm for an intuitive understanding of the nature of computation; contains more than 400 exercises throughout the text, with detailed solutions to half of these presented at the end of the book, together with numerous theorems, definitions and examples; describes a modelling approach based on state transition systems.

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Elementary Statistics Using SAS
Elementary Statistics Using SAS

Bridging the gap between statistics texts and SAS documentation, Elementary Statistics Using SAS is written for those who want to perform analyses to solve problems. The first section of the book explains the basics of SAS data sets and shows how to use SAS for descriptive statistics and graphs. The second section discusses fundamental...

People Resourcing and Talent Planning: HRM in Practice
People Resourcing and Talent Planning: HRM in Practice

Focuses on the resourcing of organisations with people, this engaging text achieves a balance between academic rigour and practitioner relevance. This balanced approach, together with the breadth and versatility of the content, enables the book to be used effectively for modules based on the CIPD Professional Standards and other upper-level...

10-Minute Toughness: The Mental Training Program for Winning Before the Game Begins
10-Minute Toughness: The Mental Training Program for Winning Before the Game Begins

No psychobabble, no self-help clichés, no touchy-feely theories. Whether you're striving to get ahead in business or sports, 10-Minute Toughness is the simple and effective mental-training program to help you make the most of what you've got and give you the extra push you need to go the distance. You'll find the competitive edge...


Augmented Reality and Virtual Reality: The Power of AR and VR for Business (Progress in IS)
Augmented Reality and Virtual Reality: The Power of AR and VR for Business (Progress in IS)

This book presents a collection of the latest research in the area of immersive technologies, presented at the International Augmented and Virtual Reality Conference 2018 in Manchester, UK, and showcases how augmented reality (AR) and virtual reality (VR) are transforming the business landscape. Innovations in this field are seen as...

Molecular and Nano Electronics: Analysis, Design and Simulation, Volume 17
Molecular and Nano Electronics: Analysis, Design and Simulation, Volume 17

The aim of Molecular and Nano Electronics: Analysis, Design and Simulation is to draw together contributions from some of the most active researchers in this new field in order to illustrate a theory guided-approach to the design of molecular and nano-electronics. The field of molecular and nano-electronics has driven solutions for a...

Getting Started with CreateJS
Getting Started with CreateJS

Design and develop astounding animated web applications using CreateJS

Overview

  • Enables you to design top-notch web applications with one of the best frameworks based on JavaScript
  • Illustrates the use of EaselJS API to customize and enhance performance of complex applications
  • ...
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