Photoshop® by Adobe Systems Inc. is the
global market leader among image-processing
applications.
Besides the “classical” fields of application
in photography, graphics and web
design, it plays an important role in 3-D
modelling, both in the creation of textures
and in the post-production of rendered
still images.
In the context of architectural graphics,
one can say that Photoshop® is used in
nearly every workflow phase, e.g. for creating
picture footage for plan layouts, bitmap
textures for use on virtual models or
assembling photographed and rendered
picture components.
Given this popular and refined software‘s
omnipresence, it is rather surprising that
among numerous Photoshop® books
there is no particular manual for architects,
interior designers, screen- and production
designers.
This book tries to close the gap, and to
answer some typical questions concerning
the use of Photoshop® in architectural
graphics.
To filter out what is usable and comprehensible
for students and professionals
from the wealth of possibilities the application
offers, I have both consulted the
current specialist literature and in particular
concentrated on the things which are
discussed during lessons.