Physics for Flash Games, Animation, and Simulations
Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces, and simulations.
Introduces Flash physics in an accurate, but approachable way, covering what is required to produce physically...
This book is about how to create interactive animations for the web using computer code and math. But
don't worry if you can't remember anything from your high school algebra class, you'll just need a minimal
understanding to get started. The purpose of this book is to give you the tools to create and express your... Foundation Game Design with ActionScript 3.0
In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use.
We’ve all sneaked the...
CSS3 Solutions: Essential Techniques for CSS3 Developers
CSS3 is the latest standard for CSS, the syntax to control the style and layout of web pages.
CSS3 is completely backward-compatible, so you will not have to change your existing designs. The CSS3
specification is still under development by the World Wide Web Consortium (W3C). However, many of the
new CSS3 properties...
Foundation HTML5 with CSS3
If you want to get into developing web sites, the most important thing you'll need is a solid understanding of Hypertext Markup Language, or HTML—the most common language used to write web site content. The most recent version of the language is HTML5, and it contains a whole host of new features to give you more power...
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