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Learning iOS Development: A Hands-on Guide to the Fundamentals of iOS Programming
Learning iOS Development: A Hands-on Guide to the Fundamentals of iOS Programming

Covers iOS 7 and Xcode 5

Learning iOS Developmentis the perfect first book for every new iOS 7 developer. It delivers  a complete foundation for iOS development, including an introduction to the Objective-C language, Xcode development tools, best-practice user interface development, and best practices for
...

Learning Core Data for iOS: A Hands-On Guide to Building Core Data Applications
Learning Core Data for iOS: A Hands-On Guide to Building Core Data Applications

Get Started Fast with iOS 7 Core Data App Development
Covers iOS 7 and Xcode 5


This is the first Core Data book to fully reflect Apple’s latest platform innovations, including its dramatic  recent improvements to iCloud support. Hands-on from start to finish, it teaches you step-by-step as you create
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A Tour of C++ (C++ In-Depth Series)
A Tour of C++ (C++ In-Depth Series)

The C++11 standard allows programmers to express ideas more clearly, simply, and directly, and to write faster, more efficient code. Bjarne Stroustrup, the designer and original implementer of C++, thoroughly covers the details of this language and its use in his definitive reference, The C++ Programming Language,...

WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL)
WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL)

Using WebGL®, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game...

Learn Python the Hard Way: A Very Simple Introduction to the Terrifyingly Beautiful World of Computers and Code
Learn Python the Hard Way: A Very Simple Introduction to the Terrifyingly Beautiful World of Computers and Code

You Will Learn Python!

 

Zed Shaw has perfected the world's best system for learning Python. Follow it and you will succeed-just like the hundreds of thousands of beginners Zed has taught to date! You bring the discipline,...

iOS Drawing: Practical UIKit Solutions
iOS Drawing: Practical UIKit Solutions

Apple has lavished iOS with a rich and evolving library of 2D drawing utilities. These APIs include powerful features like transparency, path-based drawing, antialiasing, and more. They offer low-level, lightweight, easy-to-integrate drawing routines that you can harness to build images, to display views, and to print.

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iOS Components and Frameworks: Understanding the Advanced Features of the iOS SDK (Developer's Library)
iOS Components and Frameworks: Understanding the Advanced Features of the iOS SDK (Developer's Library)

Take Your Next Leap Forward as an iOS App Developer! Covers iOS 7 and Xcode 5

 

iOS Components and Frameworks will help you leverage iOS’s powerful components and frameworks to build apps with outstanding performance, reliability,...

Scrum Shortcuts without Cutting Corners: Agile Tactics, Tools, & Tips
Scrum Shortcuts without Cutting Corners: Agile Tactics, Tools, & Tips

Practical, Step-by-Step Scrum Techniques for Improving Processes, Actions, and Outcomes

 

The widespread adoption and success of Scrum can be attributed in large part to its perceived intuitiveness and simplicity. But when new Scrum practitioners attempt to apply Scrum...

Quality Code: Software Testing Principles, Practices, and Patterns
Quality Code: Software Testing Principles, Practices, and Patterns

Test-driven, test-first, and test-early development practices are helping thousands of software development organizations improve their software. Now, in Quality Code: Software Testing Principles, Practices, and Patterns, Stephen Vance builds on all that’s been learned about test-driven development,...

Game Programming Algorithms and Techniques: A Platform-Agnostic Approach (Game Design/Usability)
Game Programming Algorithms and Techniques: A Platform-Agnostic Approach (Game Design/Usability)

Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the...

Architecting Complex-Event Processing Solutions with TIBCO® (TIBCO Press)
Architecting Complex-Event Processing Solutions with TIBCO® (TIBCO Press)

The architecture series from TIBCO® Press comprises a coordinated set of titles for software architects and developers, showing how to combine TIBCO components to design and build real-world solutions.

 

Complex-event processing is required when...

jQuery and JavaScript Phrasebook (Developer's Library)
jQuery and JavaScript Phrasebook (Developer's Library)

Get more done faster with jQuery and JavaScript! Brad Dayley’s jQuery and JavaScript Phrasebook brings together 100+ instantly useful code snippets and idioms for performing a wide spectrum of common web application tasks. This hands-on guide gets straight to the essence of what’s new and important in...

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