Welcome to Starting Out with Java: From Control Structures through Data Structures, Second Edition. This book is intended for a traditional two-semester CS1/CS2 sequence of courses. The first half of the book, intended for a CS1 class, teaches fundamental programming and problem-solving concepts using Java. The...
This best-selling guide to NewTek's LightWave 3D animation software has now been completely updated for LightWave v10 by award-winning animator and trainer Dan Ablan. This down-to-earth, easy-to-follow guide offers an invaluable set of real-world project tutorials that teach you the ins and outs of LightWave and show you the techniques...
GRAPHS AND GRAPH algorithms are pervasive in modern computing applications. This book describes the most important known methods for solving the graph-processing problems that arise in practice. Its primary aim is to make these methods and the basic principles behind them accessible to the growing number of people in need of knowing them. The...
This new Java edition describes data structures, methods of organizing large amounts of data, and algorithm analysis, the estimation of the running time of algorithms. As computers become faster and faster, the need for programs that can handle large amounts of input becomes more acute. Paradoxically, this requires more...
Have you been tasked with getting iPhones into the hands of your business
executives, and need to ensure they can reliably and securely access corporate
e-mail? This book will teach you what you need to know about getting Exchange
2010 set up and then help you deploy iPhones in a secure and manageable way.
Welcome to Junos OS For Dummies. This book provides you with a handy reference for configuring and running Junos software on Juniper Networks products. (We won’t bore you with how Junos got here, but you can discover more about Juniper Networks and the evolution of Junos software at www.juniper.net/company.)
Ubiquitous computing names the third wave in computing, where the personal computing
era appears when technology recedes into the background of our lives. The widespread use
of new mobile technology implementing wireless communications such as personal digital
assistants (PDAs) and smart phones enables a new type of advanced...
It’s no longer enough to know how to wrangle HTML, CSS, and a bit of Java-
Script. Today’s web developer needs to know how to write testable code, build
interactive interfaces, integrate with other services, and sometimes even do
some server configuration, or at least a little bit of backend work. This...
Wel come to the Pragmatic Guide to Sass. Sass (Syntactically
Awes o me Style Sheets) enables you to do amazing things
with your style sheets, helping you describe how HTML is
laid out on a web page. Sass is an alternative way of writing
CSS.
The decreasing costs of consumer electronic devices such as digital cameras and digital camcorders,
along with the ease of transportation facilitated by the Internet, has lead to a phenomenal rise in the
amount of multimedia data. Now multimedia data comprising of images, audio, and video is becoming
increasingly common. Given that...
The first edition of the RF and Microwave Handbook was published in 2000. The project got off to an inauspicious start when 24 inches of snow fell in Denver the evening before the advisory board planned to hold their kick-off meeting. Two members of the board were trapped for days in the Denver airport since planes were not arriving or...
In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use.