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Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition
Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition
A comprehensive guide with 80+ examples on 3D programming in WebGL2, covering computer graphics topics such as rendering, 3D math, cameras, and more.

Key Features:
  • Create visually stunning, high-performance 3D applications for the web with WebGL 2
  • ...
Maple and Mathematica: A Problem Solving Approach for Mathematics
Maple and Mathematica: A Problem Solving Approach for Mathematics
In the history of mathematics there are many situations in which calculations were performed incorrectly for important practical applications. Let us look at some examples, the history of computing the number π began in Egypt and Babylon about 2000 years BC, since then many mathematicians have calculated π (e.g.,...
An Introduction to Mathematical Analysis
An Introduction to Mathematical Analysis
An elementary text on the theory of functions of one real variable this book is intended for students with a good understanding of calculus as it begins with material on the real number system as a Dedekind complete ordered field and continuous functions. Pointwise and uniform convergence of series of functions, power series are discussed...
   
   
   
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