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Writing Game Center Apps in iOS: Bringing Your Players Into the Game
Writing Game Center Apps in iOS: Bringing Your Players Into the Game

Now that Apple has introduced the GameKit framework to its iOS SDK, you can integrate Game Center features directly into your iPhone and iPad apps. This concise cookbook shows you how it's done, with 18 targeted recipes for adding leaderboards, user authentication, achievements, multiplayer games, and many other features.

...
Make: Technology on Your Time Volume 32
Make: Technology on Your Time Volume 32

Forget duct tape and baling wire — now makers can design and manufacture things as beautiful as Apple and as slick as Dyson and Audi. We’ll show you how to conceive and visualize great-looking projects with our speed course in industrial design — then build them with tools like vacuum forming and laser cutting, and...

MacBook For Dummies
MacBook For Dummies
Get the most out of your MacBook

Your new MacBook is sleek and powerful, and this down-to-earth guide makes it easier than ever to navigate, personalize, and maximize what it can help you accomplish. From taking it out of the box and turning it on for the first time to file storage and security, to downloading apps and...

How to Wow with PowerPoint
How to Wow with PowerPoint
Go Beyond The Ordinary With Your Next Presentation...
…provide a well-designed and rich multimedia experience!


Wouldn’t it be great if you could have two of the most sought-after graphic design professionals sitting next to you at your computer as you navigate through the infinite possibilities of
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Learn iPhone and iPad Cocos2D Game Development
Learn iPhone and iPad Cocos2D Game Development

Learn iPhone and iPad Cocos2D Game Development provides a rock-solid introduction to the cocos2d iPhone game engine and related tools. It focuses on the process of creating several games made entirely with cocos2d and little to no iPhone SDK and OpenGL code. By creating 2-3 sample games over the course of the book,...

Taking Your iPod touch to the Max
Taking Your iPod touch to the Max

Unleash your iPod touch and take it to the limit using secret tips and techniques from gadget hacker Erica Sadun. Fast and fun to read, Taking Your iPod touch to the Max will help you get the most out of your iPod touch.

You’ll find all the best undocumented tricks as well as the most efficient and enjoyable
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iWork: The Missing Manual (Missing Manuals)
iWork: The Missing Manual (Missing Manuals)

Apple’s iWork is more versatile than ever now that there are versions for Mac, iOS, and even iCloud. The only thing iWork doesn’t include is its own how-to guide. That’s where this friendly, jargon-free Missing Manual comes in. With complete instructions and helpful examples, you’ll quickly learn how to create...

Absolute Beginner's Guide to iPod and iTunes, 3rd Edition
Absolute Beginner's Guide to iPod and iTunes, 3rd Edition
Since the inception of iTunes, the iPod (the best-selling portable digital music player), and iTunes Music Store (Time magazine's Invention of the Year for 2003), Apple has taken the world of digital music by storm. The Absolute Beginner's Guide to iPod and iTunes, Third Edition, provides all the information that music and media...
The Art of the Start: The Time-Tested, Battle-Hardened Guide for Anyone Starting Anything
The Art of the Start: The Time-Tested, Battle-Hardened Guide for Anyone Starting Anything
What does it take to turn ideas into action? What are the elements of a perfect pitch? How do you win the war for talent? How do you establish a brand without bucks? These are some of the issues everyone faces when starting or revitalizing any undertaking, and Guy Kawasaki, former marketing maven of Apple Computer, provides the answers.

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Beginning iOS 5 Development: Exploring the iOS SDK
Beginning iOS 5 Development: Exploring the iOS SDK

The team that brought you the bestselling Beginning iPhone 4 Development is back again for Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS SDK, as well as with the latest version of Xcode. 

There's coverage of brand new
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Instant: The Story of Polaroid
Instant: The Story of Polaroid

"Instant photography at the push of a button!" During the 1960s and '70s, Polaroid was the coolest technology company on earth. Like Apple, it was an innovation machine that cranked out one must-have product after another. Led by its own visionary genius founder, Edwin Land, Polaroid grew from a 1937 garage start-up into a...

Learning iOS Security
Learning iOS Security

Enhance the security of your iOS platform and applications using iOS-centric security techniques

About This Book

  • Familiarize yourself with fundamental methods to leverage the security of iOS platforms and apps
  • Resolve common vulnerabilities and security-related shortcomings in iOS...
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