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Advanced Java Game Programming
Advanced Java Game Programming teaches you how to create desktop and Internet computer games using the latest Java programming language techniques. Whereas other Java game programming books focus on introductory Java material, this book covers game programming for experienced Java developers.
David Wallace... | | Introduction to Electrical Circuit Analysis
A concise and original presentation of the fundamentals for ‘new to the subject’ electrical engineers
This book has been written for students on electrical engineering courses who don’t necessarily possess prior knowledge of electrical circuits. Based on the author’s own teaching experience, it... | | |
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Mac OS X Help Line, Tiger EditionWith every update, Mac OS X grows more powerful, more dependable, and easier to use--and Mac OS X Tiger is no exception. But along with the new features come fresh issues--new areas to troubleshoot, new functionality to unravel, and new glitches waiting to confound even the savviest Mac users. Not to worry. Best-selling author and Mac guru Ted... | | Network+ Exam Prep 2 (Exam Prep N10-003)Attention Network+ Candidates: Stop spending valuable study time sorting through confusing study aids. Network + Exam Prep 2 is the ultimate self-study guide for the Network + exam. Featuring exercises, self-assessments, study strategies, exam tips and notes, this comprehensive guide will help you understand the concepts behind... | | Instructional Engineering in Networked Environments (Tech Training Series)A Dynamic, Research-Based Approach to Knowledge Management
In this book, Gilbert Paquette–an internationally recognized expert in the field of technology-based training–offers IT professionals, trainers, and consultants a revolutionary method for going beyond simple information management. Instructional Engineering in Networked... |
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Hardening Linux"Hardening" is the process of protecting a system and its applications against unknown threats. And Hardening Linux will explain the main steps that any Network or Systems Administrator needs to take, to protect his computers that run on Linux. This book discusses security of mail servers, web servers, and file servers, as well as... | | Physics Modeling for Game ProgrammersProgrammers who want to include 3D math and physics in a game have to wade through physics textbooks and dreary tomes on linear algebra and group theory, only to find that the material is too abstract to be used directly in their games. This book gives readers the skills they want and need to incorporate real physics into their games. As they work... | | Extended STL, Volume 1: Collections and IteratorsMy Uncle John is what my parents’ generation would call “a man’s man.” He’s tough, rugged, a bit scary, with more than a little of the cowboy in him, and he would admit to fear about as readily as I could render modest defeat. So when he described to me that the challenge in doing your second parachute jump is... |
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Microsoft Outlook 2007 BibleDiscover all the ways Outlook can make your life easier
Outlook has been called the Swiss army knife of applications, and with good reason. In one handy package, you get the tools you use constantly—e-mail, a calendar and appointment book, a contacts list, a to-do list, and more. Learn to use them together, and you have a sophisticated... | | C++ Neural Networks and Fuzzy LogicThe number of models available in neural network literature is quite large. Very often the treatment is mathematical and complex. This book provides illustrative examples in C++ that the reader can use as a basis for further experimentation. A key to learning about neural networks to appreciate their inner workings is to experiment. Neural... | | Create!: The No Nonsense Guide to Photoshop Elements 2Because Your Computer Should Improve Your Life, Not Complicate It
No Nonsense Guides are here. With a plainspoken approach, these books are inexpensive starters that are light on idle chat and heavy on practical advice. They're lean and mean and stripped down to fighting weight, so you'll get from point A to point Z with instruction... |
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