Java Design Patterns: A Hands-On Experience with Real-World Examples
Get hands-on experience implementing 26 of the most common design patterns using Java and Eclipse. In addition to Gang of Four (GoF) design patterns, you will also learn about alternative design patterns, and understand the criticisms of design patterns with an overview of anti-patterns. For each pattern you will see at least...
Design Patterns in C#: A Hands-on Guide with Real-World Examples
Get hands-on experience with each Gang of Four design pattern using C#. For each of the patterns, you’ll see at least one real-world scenario, a coding example, and a complete implementation including output.
In the first part of Design Patterns in C#
, you will cover the 23 Gang of Four (GoF) design...
Introduction to Biometrics
A number of crucial societal applications like international border crossing, electronic
commerce, and welfare disbursement require reliable person recognition systems.
Traditional person authentication methods based on passwords and identity
documents often fail to meet the stringent security and performance demands of
these... George Silverman's Explanation WHAT do I know of Hoghton Towers? Very little; for I have been gratefully unwilling to disturb my first impressions. A house, centuries old, on high ground a mile or so removed from the road between Preston and Blackburn, where the first James of England, in his hurry to make money by making baronets, perhaps made some of those remunerative... Optimal Design of Queueing Systems
The First Comprehensive Book on the Subject
Focusing on the underlying structure of a system, Optimal Design of Queueing Systems explores how to set the parameters of a queueing system, such as arrival and service rates, before putting it into operation. It considers various objectives, comparing...
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