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Database Design (Sams Teach Yourself)
Database Design (Sams Teach Yourself)
Database Design is the book you need to master the fundamentals of relational database design in today's ever-evolving world of database technologies. This book takes an approach to database design to teach the reader how to reach into the inner depths of an organization to understand the business needs, data, and daily processes that will all...
Practical Electronics Handbook, Sixth Edition
Practical Electronics Handbook, Sixth Edition
Ian Sinclair's Practical Electronics Handbook combines a wealth useful day-to-day electronics information, concise explanations and practical guidance in this essential companion to anyone involved in electronics design and construction. The compact collection of key data, fundamental principles and circuit design basics provides an ideal reference...
Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition
Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition
A comprehensive guide with 80+ examples on 3D programming in WebGL2, covering computer graphics topics such as rendering, 3D math, cameras, and more.

Key Features:
  • Create visually stunning, high-performance 3D applications for the web with WebGL 2
  • ...
Wireless Sensors and Instruments: Networks, Design, and Applications
Wireless Sensors and Instruments: Networks, Design, and Applications

Wireless Sensors and Instruments explains the underlying principles of wireless instruments, which incorporate recent communications technology in instruments and instrumentation systems. This book extensively covers software support at the stand-alone instrument and network levels and includes numerous examples from industrial applications,...

An Introduction to 3D Computer Vision Techniques and Algorithms
An Introduction to 3D Computer Vision Techniques and Algorithms

Computer vision encompasses the construction of integrated vision systems and the application of vision to problems of real-world importance. The process of creating 3D models is still rather difficult, requiring mechanical measurement of the camera positions or manual alignment of partial 3D views of a scene. However using algorithms, it is...

The Definitive ANTLR 4 Reference
The Definitive ANTLR 4 Reference

Programmers run into parsing problems all the time. Whether it's a data format like JSON, a network protocol like SMTP, a server configuration file for Apache, a PostScript/PDF file, or a simple spreadsheet macro language--ANTLR v4 and this book will demystify the process. ANTLR v4 has been rewritten from scratch to make it...

15 Dangerously Mad Projects for the Evil Genius
15 Dangerously Mad Projects for the Evil Genius

UNLEASH YOUR INNER MAD SCIENTIST!

"Wonderful. I learned a lot reading the detailed but easy to understand instructions."--BoingBoing

This wickedly inventive guide explains how to design and build 15 fiendishly fun electronics projects. Filled with photos and illustrations, 15 Dangerously Mad Projects for...

Making up the Mind: How the Brain Creates Our Mental World
Making up the Mind: How the Brain Creates Our Mental World
Inside your head there is an amazing labor-saving device; more effective than the latest high-tech computer. Your brain frees you from the everyday tasks of moving about in the world around you, allowing you to concentrate on the things that are important to you: making friends and influencing people. However, the ‘you’ that is released...
Dependency Injection in .NET Core 2.0: Make use of constructors, parameters, setters, and interface injection to write reusable and loosely-coupled code
Dependency Injection in .NET Core 2.0: Make use of constructors, parameters, setters, and interface injection to write reusable and loosely-coupled code

Inject dependencies and write highly maintainable and flexible code using the new .NET Core DI Engine

About This Book

  • Identify when to use the constructors, parameters, setters, or Interface Injection, for best results
  • Build dependencies not only for MVC within .NET but also for other...
Electrician's Troubleshooting and Testing Pocket Guide, Third Edition
Electrician's Troubleshooting and Testing Pocket Guide, Third Edition
The ultimate electrical equipment troubleshooting pocket guide

Designed for quick reference at any job site, the Electrician's Troubleshooting and Testing Pocket Guide enables electricians using portable meters to test, maintain, and troubleshoot all types of electrical equipment and systems.

This updated...

Blender 3D 2.49 Architecture, Buildings, and Scenery
Blender 3D 2.49 Architecture, Buildings, and Scenery

Every type of construction - such as building a house, a movie set, or a virtual set - needs a project. These projects are made of a lot of documents and technical drawings, which help in the construction of those buildings. These technical drawings and documents are just fine, but when you need to make a presentation of these projects for...

Blender Production: Creating Short Animations from Start to Finish
Blender Production: Creating Short Animations from Start to Finish

Short animation projects are ambitious and time-consuming, but with a good plan and toolset, they can be hugely rewarding. Blender expert Roland Hess will get you up to speed on animated short fundamentals, including writing, storyboarding, blocking, and character creation. This follow-up of Blender Foundations will introduce the more...

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