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Beginning LEGO MINDSTORMS EV3: (B&W)
Beginning LEGO MINDSTORMS EV3: (B&W)

Beginning LEGO MINDSTORMS EV3 shows you how to create new fun and fantastic creations with the new EV3 programmable brick along with other new EV3 pieces and features. You'll learn the language of the EV3 brick, and then go on to create a variety of programmable vehicles using MINDSTORMS and Technic parts. You'll then move...

Open Source GIS: A GRASS GIS Approach (The International Series in Engineering and Computer Science)
Open Source GIS: A GRASS GIS Approach (The International Series in Engineering and Computer Science)
GRASS GIS software was developed in response to the need for improved
analysis of landscape “trade offs” in managing government lands and the
emerging potential of computer-based land analysis tools. During the last
decades of the 20th century, government land managers in the U.S. (and
across the world) faced
...
EJB Cookbook
EJB Cookbook
All but two recipes in this book are based on the EJB 2.0 specification. The recipes on creating EJB web service endpoints and the EJB timer service are based on the EJB 2.1 specification. In a few chapters, the book covers other technologies or frameworks where appropriate. In fact, this book makes use of XDoclet, log4j, Ant, and Cactus. For...
Newnes Data Communications Pocket Book, Fourth Edition (Newnes Pocket Books)
Newnes Data Communications Pocket Book, Fourth Edition (Newnes Pocket Books)
*A practical engineer’s reference that puts the key information at your fingertips
*Covers essential data, techniques and working practice
*This update covers the latest international regulations

Newnes Data Communications Pocket Book is a remarkable toolkit for engineers, IT professionals, managers and students. The wide
...
Getting Started with Oracle Event Processing 11g
Getting Started with Oracle Event Processing 11g

Create and develop real-world scenario Oracle CEP applications

Overview

  • A unique insight and fascinating event driven journey that breathes life into Oracle Event Processing.
  • Explore the evolution and major capabilities of this innovative Oracle product in a step by step, building block...
Test-Driven Development: A J2EE Example (Expert's Voice)
Test-Driven Development: A J2EE Example (Expert's Voice)

While basic techniques of test-driven development are simple to understand, real-world application requires knowledge of tools and techniques to effectively create, run and organize tests. This book bridges the gap between simple concepts and complex application. Ideal for you Java developers, this book explains how to use test-driven...

Learning ASP.NET 2.0 with AJAX: A Practical Hands-on Guide
Learning ASP.NET 2.0 with AJAX: A Practical Hands-on Guide

With this book, web developers can build engaging and interactive sites and applications using Microsoft's latest web development tools -- ASP.NET 2.0 and the new ASP.NET AJAX framework. You learn to create applications that have all the great tricks you see on popular commercial web sites, such as order forms and the ability to interact...

Classical And Quantum Dissipative Systems
Classical And Quantum Dissipative Systems
This book discusses issues associated with the quantum mechanical formulation of dissipative systems. It begins with an introductory review of phenomenological damping forces, and the construction of the Lagrangian and Hamiltonian for the damped motion. It is shown, in addition to these methods, that classical dissipative forces can also be derived...
Blender Production: Creating Short Animations from Start to Finish
Blender Production: Creating Short Animations from Start to Finish

Short animation projects are ambitious and time-consuming, but with a good plan and toolset, they can be hugely rewarding. Blender expert Roland Hess will get you up to speed on animated short fundamentals, including writing, storyboarding, blocking, and character creation. This follow-up of Blender Foundations will introduce the more...

Algorithms and Networking for Computer Games
Algorithms and Networking for Computer Games
Algorithms and Networking for Computer Games is an essential guide to solving the algorithmic and networking problems of modern commercial computer games, written from the perspective of a computer scientist. Combining algorithmic knowledge and game-related problems, the authors discuss all the common difficulties encountered in game...
The Unified Process Construction Phase: Best Practices in Implementing the UP
The Unified Process Construction Phase: Best Practices in Implementing the UP
Is the Unified Process the be all and end all standard for developing object-oriented component-based software? This book is the second in a four volume series that presents a critical review of the Unified Process. The authors present a survey of the alt

This second volume of a four-book series focuses on the design and implementation
...
Fiber Optic Sensors (Optical Science and Engineering)
Fiber Optic Sensors (Optical Science and Engineering)

This reference presents a comprehensive account of the recent advances and research in fiber optic sensor technology. It offers a progressive history of each sensor type as well as basic principles and fundamental building blocks for practical applications in the electrical aerospace, defense and manufacturing, smart structure, undersea...

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