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Collada: Sailing the Gulf of 3d Digital Content Creation
In 1963, Ivan Sutherland wrote Sketchpad [57], the world’s fi rst real-time
computer graphics application. In that breakthrough effort, he defi ned the
basic techniques for structuring scene data that are still present in today’s 3D
applications.
In one way, though, Sutherland had it easy. He didn’t have to... | | Learning Docker - Second Edition: Build, ship, and scale faster
Docker lets you create, deploy, and manage your applications anywhere at anytime – flexibility is key so you can deploy stable, secure, and scalable app containers across a wide variety of platforms and delve into microservices architecture
About This Book
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This up-to-date edition...
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Embedded Signal Processing with the Micro Signal Architecture
Embedded systems are usually part of larger and complex systems and are usually
implemented on dedicated hardware with associated software to form a computational
engine that will effi ciently perform a specifi c function. The dedicated hardware
(or embedded processor) with the associated software is embedded into many... | | CompTIA Network+ N10-005 Authorized Cert Guide
Learn, prepare, and practice for exam success
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Master Network+ exam topics
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Assess your knowledge with chapter-ending quizzes
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Review key concepts with exam preparation tasks
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Practice with realistic exam questions on the DVD
... | | Learning Game Physics with Bullet Physics and OpenGL
Practical 3D physics simulation experience with modern feature-rich graphics and physics APIs
Overview
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Create your own physics simulations and understand the various design concepts of modern games
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Build a real-time complete game application, implementing 3D graphics and physics entirely...
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