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Game Testing All in One (Game Development Series)
Game Testing All in One (Game Development Series)
Covering roles and duties of a game tester, this in-depth text reveals how to apply software test engineer methodologies to the game industry. You'll learn how to quickly produce useful test documents, capture important data, and analyze measurements.

Game Testing All in One reveals how to apply software test engineer...

Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3
Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3

Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3 is your start-to-finish guide to state-of-the-art Unreal Tournament 3 modding and level design. Here’s everything you need to know to take your game design skills to the next level, creating...

Artificial Intelligence: A Modern Approach (3rd Edition)
Artificial Intelligence: A Modern Approach (3rd Edition)

Artificial Intelligence (AI) is a big field, and this is a big book. We have tried to explore the full breadth of the field, which encompasses logic, probability, and continuous mathematics; perception, reasoning, learning, and action; and everything from microelectronic devices to robotic planetary explorers. The book is...

Approximation and Online Algorithms: 8th International Workshop, WAOA 2010
Approximation and Online Algorithms: 8th International Workshop, WAOA 2010

Networked systems for transport, communication, and social interaction have contributed to all aspects of life by increasing economic and social efficiency. However, increased connectivity also gives intruders and attackers better opportunities to maliciously spread in the network, whether the spread is of disinformation, or of contamination...

ActiveMQ in Action
ActiveMQ in Action

To this day, enterprise message queuing is a concept that is not well understood by most software developers. Commercial message-oriented middleware (MOM) did not help to encourage adoption of the process; most of the MOMs on the market were closed source, were costly to buy and support, and required trained system administrators for...

Learn Python the Hard Way: A Very Simple Introduction to the Terrifyingly Beautiful World of Computers and Code
Learn Python the Hard Way: A Very Simple Introduction to the Terrifyingly Beautiful World of Computers and Code

You Will Learn Python!

 

Zed Shaw has perfected the world's best system for learning Python. Follow it and you will succeed-just like the hundreds of thousands of beginners Zed has taught to date! You bring the discipline,...

Beginning Java  ME Platform (Expert's Voice in Open Source)
Beginning Java ME Platform (Expert's Voice in Open Source)

Have you thought about building games for your cell phone or other wireless devices? Whether you are a first–time wireless Java developer or an experienced professional, Beginning Java™ ME Platform brings exciting wireless and mobile Java application development right to your door and device!

Beginning...

Replay: The History of Video Games
Replay: The History of Video Games

A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay: The History of Video Games is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past. Along...

Mathematics for Informatics and Computer Science (ISTE)
Mathematics for Informatics and Computer Science (ISTE)

How many ways do exist to mix different ingredients, how many chances to win a gambling game, how many possible paths going from one place to another in a network ? To this kind of questions Mathematics applied to computer gives a stimulating and exhaustive answer. This text, presented in three parts (Combinatorics, Probability, Graphs)...

Getting Started with Unity 5
Getting Started with Unity 5

Leverage the power of Unity 5 to create amazing 3D games

About This Book

  • Learn to create interactive games with the Unity 5 game engine
  • Explore advanced features of Unity 5 to help make your games more appealing and successful
  • A step-by-step guide giving you the perfect...
React: Cross-Platform Application Development with React Native: Build 4 real-world apps with React Native
React: Cross-Platform Application Development with React Native: Build 4 real-world apps with React Native

Harness the power of React Native to build 4 real-world apps

Key Features

  • Build quirky and fun projects from scratch and become efficient with React Native
  • Learn to build professional Android and iOS applications using your existing JavaScript knowledge
  • ...
The Business and Culture of Digital Games: Gamework and Gameplay
The Business and Culture of Digital Games: Gamework and Gameplay
"Fusing digital technologies and cultural creativity, exploiting global networks of production and distribution with little regulation and embodying the liberal ideas of individual choice and agency, digital games seem to epitomize global post-industrial neo-liberal cultural products. Kerr finds reality a bit more complex. For all their...
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