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Programming the Raspberry Pi, Second Edition: Getting Started with Python
Programming the Raspberry Pi, Second Edition: Getting Started with Python

An updated guide to programming your own Raspberry Pi projects

Learn to create inventive programs and fun games on your powerful Raspberry Pi―with no programming experience required. This practical book has been revised to fully cover the new Raspberry Pi 2, including upgrades to the Raspbian operating system. Discover...
The Pragmatist's Guide to Corporate Lean Strategy: Incorporating Lean Startup and Lean Enterprise Practices in Your Business
The Pragmatist's Guide to Corporate Lean Strategy: Incorporating Lean Startup and Lean Enterprise Practices in Your Business
Use this practical, step-by-step guide on lean agile strategy to harness technological disruption at your large business to successfully advance your business rather than suffer a loss of business. The lean agile enterprise concept is demystified and translated into action as the author shares his experience with both success and major...
Statistical Methods in Counterterrorism: Game Theory, Modeling, Syndromic Surveillance, and Biometric Authentication
Statistical Methods in Counterterrorism: Game Theory, Modeling, Syndromic Surveillance, and Biometric Authentication
"Counterterrorism is an important research area for national security and defense, and an area where statisticians can provide insights and tools to improve the standard practice. As funding and governmental interest in these areas continues to grow, this book will provide a stepping stone for those interested in this emerging area of...
Approximation, Randomization, and Combinatorial Optimization. Algorithms and Techniques
Approximation, Randomization, and Combinatorial Optimization. Algorithms and Techniques

This volume contains the papers presented at the 14th International Workshop on Approximation Algorithms for Combinatorial Optimization Problems (APPROX 2011) and the 15th International Workshop on Randomization and Computation (RANDOM 2011), which took place concurrently in Princeton University, USA, during August 17–19,...

Learning Game Physics with Bullet Physics and OpenGL
Learning Game Physics with Bullet Physics and OpenGL

Practical 3D physics simulation experience with modern feature-rich graphics and physics APIs

Overview

  • Create your own physics simulations and understand the various design concepts of modern games
  • Build a real-time complete game application, implementing 3D graphics and physics entirely...
Corona SDK Hotshot
Corona SDK Hotshot

A detailed guide with 10 projects specifically designed to expand the fundamentals of this exciting mobile development platform!

Overview

  • Ten fully developed code projects that build on previous projects and present new techniques.
  • Freely reusable art and sound files included with every...
Inspire!: Why Customers Come Back
Inspire!: Why Customers Come Back

8 POWERFUL WAYS TO INSPIRE TODAY’S TOUGH CUSTOMERS IN TOUGH TIMES AND MAKE THEM STICK!

 

“With Jim Champy’s well-proven gift for keen management analysis, today’s essential notions of business...

Hacking Raspberry Pi
Hacking Raspberry Pi

 

DIY hardware hacking...easy as Pi ®!

Raspberry Pi is taking off like a rocket! You can use this amazing, dirt-cheap, credit card-sized computer to learn powerful...

Videogames and Art
Videogames and Art
From Madden NFL 2007 to Grand Theft Auto: Vice City, videogames are firmly enmeshed in modern culture. Acknowledging the increasing cultural impact of this rapidly changing industry, Videogames and Art is one of the first books devoted to the study of videogame art, featuring in-depth essays that offer an unparalleled...
Satisficing Games and Decision Making: With Applications to Engineering and Computer Science
Satisficing Games and Decision Making: With Applications to Engineering and Computer Science
We constantly make decisions which are simply "good enough" rather than optimal--a type of decision for which Wynn Stirling has adopted the word "satisficing". Most computer decision making algorithms, however, seek only the optimal solution based on rigid criteria and reject others. Outlining an alternative approach, this...
Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs (Expert's Voice in Java)
Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs (Expert's Voice in Java)
Create strange lands filled with mysterious objects (cows frozen in blocks of ice, chirping penguins, golden globes with wavering eyes) and throw away your keyboard and mouse, to go exploring armed only with a gamepad, power glove, or just your bare hands…

Java gaming expert Andrew Davison will show you how to develop...

Multiplayer Game Programming w/CD (Prima Tech's Game Development)
Multiplayer Game Programming w/CD (Prima Tech's Game Development)
Multiplayer Game Programming is the first technical guide to enable you to write a complete Internet-ready video game using DirectX 8. The first part of the book covers the history of online gaming, the architecture of multiplayer games, basic networking, and an introduction to Visual C++ and Windows programming. After you cover the basics, you'll...
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