Game Programming Gems 8
Welcome to the eighth edition of the Game Programming Gems series, started by Mark DeLoura in 2000. The first edition was inspired by Andrew Glassner‘s popular Graphics Gems series. Since then, other Gems series have started, including AI Gems and a new series focused on the capabilities of programmable graphics, the ShaderX series....
Categories for Software Engineering
This book provides a gentle, software engineering oriented introduction to category theory. Assuming only a minimum of mathematical preparation, this book explores the use of categorical constructions from the point of view of the methods and techniques that have been proposed for the engineering of complex software systems: object-oriented...
Torque 3D Game Development Cookbook
Over 80 practical recipes and hidden gems for getting the most out of the Torque 3D game engine
Clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its sub-systems.
Explore essential topics such as graphics, sound, networking...
Game Programming Gems 2 A collection of articles on key topics in computer game programming. Highlights include coverage of artificial intelligence, geometry management, audio programming, and other topics. The CD-ROM contains code and demos for the text. System requires a C and C++ x86 assembler, Open GL, and Direct3D. DLC: Computer games--Programming.
Game Programming Gems 7 (Game Programming Gems Series)
Welcome to the seventh volume of the must-have reference series for game developers, Game Programming Gems, the series that helped define the standards for game programming and continues to be an essential source for new, innovative techniques. "Game Programming Gems 7" provides the tools and inspiration that game developers need to...
Instant Cucumber BDD How-to
A short and quick guide to mastering behavior-driven software development with Cucumber
Learn something new in an Instant! A short, fast, focused guide delivering immediate results.
A step-by-step process of developing a real project in a BDD-style using Cucumber
Game Engine Gems, Volume One
In the fields of computer graphics and computer game development, the word gem has been established as a term for describing a short article that focuses on a particular technique, a clever trick, or practical advice that a person working in these fields would find interesting and useful....
Game Programming Gems 3 The journey continues with this ALL NEW volume in the Game Programming Gems series! As with the first two volumes, a dynamic group of some of the best game programmers in the industry have generously joined together to share their insights and techniques. Their ready-to-use ideas, tips, and solutions, will help save hours of programming time,... 2011 Social Media Directory: The Ultimate Guide to Facebook, Twitter, and LinkedIn Resources
Quick access to today's top Facebook, Twitter, and LinkedIn resources - on business, entertainment, politics, health, sports, and much more!
A single, up-to-the-minute source for all the best new resources on today's top social networks
More than 3,000 entries on...
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