How to Write Essays & Assignments (Smarter Study Guides)
Welcome to How to Write Essays and Assignments. We’re pleased
that you’ve chosen this book and we hope it will help you with all
your academic writing tasks. Our aim has been to provide practical
tips to guide you from planning to submission, with help along the
way on topics like punctuation, spelling and grammar, so... A Basic English Grammar Grammar reference in a clear, handy format.
A large-format book containing all the grammar from "A Basic English Grammar", and most of the exercises from "BEG: Exercises" together with some new ones, all integrated into the relevant grammar sections. The book has a key and is designed for self-study, resource centres...
The Oxford Guide to English Usage Have you ever had doubts about when to hyphenate two words? Confused over whether you should disassociate or dissociate yourself from something? Do you know when to spell doggie as doggy? Is it really a rule that a preposition should never fall at the end of a sentence? Now there is a single
convenient source you can turn to with all your...
Programming Mental Ray (Mental ray handbooks)
'This book is the definitive reference manual for mental ray version 3.4. It starts with a brief overview of the features of mental ray and continues with the specification of the mental ray scene description language, the mental ray shader interface, and the integration interface for third-party applications. All material is presented in...
The Complete Idiot's Guide to Grammar and Style, 2nd Edition The jokey, conversational style of the Complete Idiot's Guide series is better suited to some of its many subjects than to others, but for the Guide to Grammar and Style, it works. This book might not be appropriate for professional proofreaders in search of the definitive use of the en dash, but it is a solid, amusing volume for... Game Mechanics: Advanced Game Design (Voices That Matter)
This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the way, you’ll practice what...
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