Introduction to Windows And Graphics Programming With Visual C++ .net This book provides an accessible approach to the study of Windows® programming with Visual C++®. It is intended to be an introduction to Visual C++® for technical people including practicing engineers, engineering students, and others who would like to understand Windows® programming and use its inherent graphic capabilities. While... SVG Programming: The Graphical Web
SVG Programming: The Graphical Web, authored by leading XML expert Kurt Cagle, is a complete guide to creating, using, and accessing the powerful elements of Scalable Vector Graphics (SVG). Intermingling SVG instruction with insightful discussion of key topics such as coordinate systems and attributes, transformations,...
Inkscape Beginner's Guide
Learning to use Inkscape, an exciting open-source vector graphics program, broadens your software toolkit as a graphic designer. Using practical, real-world examples, you'll learn everything about the software and its capabilities so you'll be able to design anything from logos to websites.
Inkscape Beginner's Guide is...
Peer to Peer Computing: The Evolution of a Disruptive Technology Peer to Peer Computing: The Evolution of Disruptive Technology takes a holistic approach to the affects P2P Computing has on a number a disciplines. Some of those areas covered within this book include grid computing, web services, bio-informatics, security, finance and economics, collaboration, and legal issues. Unique in its approach, Peer to... Core HTML5 Canvas: Graphics, Animation, and Game Development (Core Series)
In the summer of 2001, after 15 years of developing graphical user interfaces and
graphics-intensive applications, I read a best-selling book about implementing
web applications by someone I did not know—Jason Hunter—but whom, unbeknownst
to me, would soon become a good friend on the No Fluff Just Stuff
|Result Page: 45 44 43 42 41 40 39 38 37 36 |