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Learn Unity 4 for iOS Game Development (Technology in Action)
Learn Unity 4 for iOS Game Development (Technology in Action)

Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You'll learn how to optimize your game...

Evolutionary Computation 1: Basic Algorithms and Operators
Evolutionary Computation 1: Basic Algorithms and Operators
The original Handbook of Evolutionary Computation (Back et a1 1997) was designed to fulfil1 the need for a broad-based reference book reflecting the important role that evolutionary computation plays in a variety of disciplinesranging from the natural sciences and engineering to evolutionary biology and computer...
Android UI Fundamentals: Develop &Design (Develop and Design)
Android UI Fundamentals: Develop &Design (Develop and Design)
There is a revolution happening in the technology industry. Touchscreen interfaces, combined with low-cost and ubiquitous smartphones, have created a perfect storm for disruptive innovation. Android is at the forefront of this change, bringing a free and open-source platform on which developers can create the next generation of...
Adobe Creative Cloud Design Tools Digital Classroom
Adobe Creative Cloud Design Tools Digital Classroom

Full-color guide and video tutorials make a powerful combo for learning design applications in the Adobe Creative Cloud

If you like the idea of tackling the design and web applications in Adobe’s Creative Cloud in smaller bites, then this is the book-and-video training learning combo for you.  More than 25...

Processing for Android: Create Mobile, Sensor-Aware, and VR Applications Using Processing
Processing for Android: Create Mobile, Sensor-Aware, and VR Applications Using Processing
Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D and 3D. It  also details the application of these techniques to different types of Android devices...
Virtual Art: From Illusion to Immersion
Virtual Art: From Illusion to Immersion
Virtual Art: From Illusion to Immersion by Oliver Grau is a comparative historical analysis of how virtual art fits into the art history of illusion and realism. Offering an insightful study of the evolution of immersive visual spaces, Grau reexamines the term image to reflect on the implications of...
Games and Information: An Introduction to Game Theory
Games and Information: An Introduction to Game Theory
This book is about noncooperative game theory and asymmetric information. In the Introduction, I will say why I think these subjects are important, but here in the Preface I will try to help you decide whether this is the appropriate book to read if they do interest you.

I write as an applied theoretical
...
A Tour of C++ (C++ In-Depth Series)
A Tour of C++ (C++ In-Depth Series)

The C++11 standard allows programmers to express ideas more clearly, simply, and directly, and to write faster, more efficient code. Bjarne Stroustrup, the designer and original implementer of C++, thoroughly covers the details of this language and its use in his definitive reference, The C++ Programming Language,...

Boost.Asio C++ Network Programming Cookbook
Boost.Asio C++ Network Programming Cookbook

Key Features

  • Build highly efficient distributed applications with ease
  • Enhance your cross-platform network programming skills with one of the most reputable C++ libraries
  • Find solutions to real-world problems related to network programming with ready-to-use recipes using this...
Logic Programming with Prolog
Logic Programming with Prolog
This book teaches the techniques of Logic Programming through the Prolog language. The name stands for Programming in Logic. Prolog has been used for a wide variety of applications, including as the basis for a standard ‘knowledge representation language’ for the Semantic Web – the next generation of internet technology; it is one...
Tuscany SCA in Action
Tuscany SCA in Action

What brought the five of us together to write a book on Apache Tuscany and Service Component Architecture (SCA)? We all had practical experience of how difficult and costly integration of applications and technologies can be, and we were excited about how Tuscany and SCA can help solve these problems. Having been involved...

Creating Android Applications: Develop and Design
Creating Android Applications: Develop and Design
If you’ve got a burning idea for an application that you’re dying to share, or if you recognize the power and possibilities of the Android platform, you’ve come to the right place. This is a short book on an immense topic.

I don’t mean to alarm anyone right off the bat here, but let me be
...
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