 |
|
 The Essential Guide to 3D in Flash (Essential Guide To...)
If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages,... |  |  |  |  AdvancED Flex 4
AdvancED Flex 4 makes advanced Flex 4 concepts and techniques easy. Ajax, RIA, Web 2.0, mashups, mobile applications, the most sophisticated web tools, and the coolest interactive web applications are all covered with practical, visually oriented recipes.
-
Completely updated for the new tools in Flex 4
- ...
|
|
 PowerPoint 2010 Bible
Master PowerPoint and improve your presentation skills-with one book!
It's no longer enough to have slide after slide of text, bullets, and charts. It's not even enough to have good speaking skills if your PowerPoint slides bore your audience. Get the very most out of all that PowerPoint 2010 has to offer while also... |  |  iPhone and iPad in Action
iPhone and iPad In Action, compiled by mobile software developer and blogger Brandon Trebitowski, simplifies existing iPhone topics while also updating them to account for the 3.4 SDK framework including iPad coverage. Beyond covering the basics of iPhone development, this edition also explores exciting topics such as the... |  |  Foundation Flash CS5 For Designers
Flash is one of the most engaging, innovative, and versatile technologies available—allowing the creation of anything from animated banners and simple cartoons to Rich Internet Applications, interactive videos, and dynamic user interfaces for web sites, kiosks, devices, or DVDs. The possibilities are endless, and now it just got... |
|
 Applying Design for Six Sigma to Software and Hardware Systems
The Practical, Example-Rich Guide to Building Better Systems, Software, and Hardware with DFSS
Design for Six Sigma (DFSS) offers engineers powerful opportunities to develop more successful systems, software, hardware, and processes. In Applying Design for Six Sigma to Software and Hardware Systems, two... |  |  AMPL: A Modeling Language for Mathematical Programming
AMPL is a language for large-scale optimization and mathematical programming problems in production, distribution, blending, scheduling, and many other applications. Combining familiar algebraic notation and a powerful interactive command environment, AMPL makes it easy to create models, use a wide variety of solvers, and examine solutions.... |  |  Foundation Flash Catalyst
This book offers an introduction to Flash Catalyst for designers with intermediate to advanced skills. It discusses where Catalyst sits within the production process and how it communicates with other programs. It covers all of the features of the Flash Catalyst workspace, teaching you how to create designs from scratch, how to build... |
|
 |  |  Dynamic Prototyping with SketchFlow in Expression Blend: Sketch Your Ideas...And Bring Them to Life!
This book is for designers, user experience pros, creative directors, developers, or anyone who wants to create rich, interactive, and compelling products. If you want to communicate innovative ideas, research, experiment, and prototype in the language of the interface, Dynamic Prototyping with SketchFlow in Expression... |  |  Case Files: Gross Anatomy, 2nd Edition
Real life clinical cases for the basic sciences and USMLE Step 1
"This handy little text has everything you need to review gross anatomy...[It's] perfect for first-years just starting anatomy, second-years preparing for the boards, and third- and fourth-years going over their anatomy for their surgery... |
|
| Result Page: 144 143 142 141 140 139 138 137 136 135 134 133 132 131 130 129 128 127 |