Augmented Reality using Appcelerator Titanium Starter
I first starting thinking about human/machine augmentations in 2000 when I started a company
focused in the Telco software space. Initially, I focused on how to enable wireless content
development, but at that time, devices were primitive. High speed networks hadn't fully taken
on in many areas of the U.S. for mobile networks... Pro iOS 5 Augmented Reality
Welcome to Pro iOS 5 Augmented Reality. Augmented reality (AR) has existed in sci-fi
movies for decades, is used in the military for head-up displays (HUDs), and until
recently, has been a thing of the future. With the upswing in mobile applications since
the introduction of the iPhone and the Android operating system, applications...
Independent Guide to the IPhone 4
This comprehensive guide to the iPhone 4 - the world's most desirable mobile - is effectively the manual Apple forgot to supply with the handset. Covering all iPhone features and reviews for top applications, this is the only guide you'll need to make the most of your phone. If you've just bought an iPhone, this fully updated...
iOS 4 in Action: Examples and Solutions for iPhone & iPad
When I started playing with the first-generation iPhone back in 2008, I was amazed by
the simplicity and versatility of the smart phone. With the iPhone in hand, I could
take pictures, navigate with GPS, tell time, and of course, play games—especially when
I was bored while waiting in line at the DMV for my license plate....
Learning Cocoa with Objective-C: Developing for the Mac and iOS App Stores
Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the...
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