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Arduino in Action
Arduino in Action
Summary

Arduino in Action is a hands-on guide to prototyping and building electronics using the Arduino platform. Suitable for both beginners and advanced users, this easy-to-follow book begins with the basics and then systematically guides you through projects ranging from your first blinking LED through
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HTML5: Up and Running
HTML5: Up and Running

If you don't know about the new features available in HTML5, now's the time to find out. The latest version of this markup language is going to significantly change the way you develop web applications, and this book provides your first real look at HTML5's new elements and attributes.

Even though work on...

Teach Yourself VISUALLY MacBook (Tech)
Teach Yourself VISUALLY MacBook (Tech)
Teach Yourself Visually

Are you a visual learner? Do you prefer instructions that show you how to do something — and skip the long-winded explanations? If so, then this book is for you. Open it up and you'll find clear, step-by-step screen shots that show you how to tackle more than 160 MacBook tasks. Each task-based...

Program the Internet of Things with Swift for iOS: Learn How to Program Apps for the Internet of Things
Program the Internet of Things with Swift for iOS: Learn How to Program Apps for the Internet of Things

With this book, you will learn how to build apps and hardware for the Internet of Things, using Apple's native APIs and industry standard protocols like Bluetooth and HTTPS. You'll start out learning how to access the sensors on the iPhone, move on to building your own accessories using the Arduino and Raspberry
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Arduino Cookbook
Arduino Cookbook
This book was written by Michael Margolis with Nick Weldin to help you explore the amazing things you can do with Arduino. Arduino is a family of microcontrollers (tiny computers) and a software creation environment that makes it easy for you to create programs (called sketches) that can interact with the...
Introduction to Wireless Localization: With iPhone SDK Examples
Introduction to Wireless Localization: With iPhone SDK Examples

This book provides a comprehensive overview of the entire landscape of both outdoor and indoor wireless positioning, and guides the reader step by step in the implementation of wireless positioning applications on the iPhone. Explanations of fundamental positioning techniques are given throughout the text, along with many programming...

Beginning Programming Using Retro Computing: Learn BASIC with a Commodore Emulator
Beginning Programming Using Retro Computing: Learn BASIC with a Commodore Emulator

Learn programming using the Commodore 16/Plus 4 system. Following this book, you and your children will not only learn BASIC programming, but also have fun emulating a retro Commodore system. There are many ways to bring the fun of learning to program in the 1980s back to life. For example, downloading the VICE emulator to a...

Independent Guide to the IPhone 4
Independent Guide to the IPhone 4

This comprehensive guide to the iPhone 4 - the world's most desirable mobile - is effectively the manual Apple forgot to supply with the handset. Covering all iPhone features and reviews for top applications, this is the only guide you'll need to make the most of your phone. If you've just bought an iPhone, this fully updated...

iOS 4 in Action: Examples and Solutions for iPhone & iPad
iOS 4 in Action: Examples and Solutions for iPhone & iPad

When I started playing with the first-generation iPhone back in 2008, I was amazed by the simplicity and versatility of the smart phone. With the iPhone in hand, I could take pictures, navigate with GPS, tell time, and of course, play games—especially when I was bored while waiting in line at the DMV for my license plate....

Learning Cocoa with Objective-C: Developing for the Mac and iOS App Stores
Learning Cocoa with Objective-C: Developing for the Mac and iOS App Stores

Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the...

Developing Enterprise iOS Applications: iPhone and iPad Apps for Companies and Organizations
Developing Enterprise iOS Applications: iPhone and iPad Apps for Companies and Organizations

If you plan to develop iOS applications in a corporate setting—for internal consumption or for sale to end users—you need to read this book. Veteran developer James Turner shares best practices and lessons learned from his recent on-the-ground experience planning, building, and shipping an iOS application in an enterprise...

Programming in Objective-C 2.0 (2nd Edition) (Developer's Library)
Programming in Objective-C 2.0 (2nd Edition) (Developer's Library)

 

From the author of Programming in C,Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to the Objective-C language. The book does not assume previous experience with either C or object-oriented programming...

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