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Objective-C for Absolute Beginners: iPhone, iPad and Mac Programming Made Easy
Objective-C for Absolute Beginners: iPhone, iPad and Mac Programming Made Easy

Learn Objective-C and its latest release, and learn how to mix Swift with it. You have a great idea for an app, but how do you bring it to fruition? With Objective-C, the universal language of iPhone, iPad, and Mac apps. 

Using a hands-on approach, you'll learn how to think in programming terms, how to use...

Beginning ARKit for iPhone and iPad: Augmented Reality App Development for iOS
Beginning ARKit for iPhone and iPad: Augmented Reality App Development for iOS

Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image overlaid on to...

Objective-C for Absolute Beginners: iPhone and Mac Programming Made Easy
Objective-C for Absolute Beginners: iPhone and Mac Programming Made Easy

It seems as if everyone is writing applications for Apple’s iPhone and iPad, but how do they all do it? It’s best to learn Objective-C, the native language of both the iOSand Mac OS X, but where to begin? Right here, even if you’ve never programmed before!

Objective-C for Absolute Beginners will teach you...

Augmented Reality using Appcelerator Titanium Starter
Augmented Reality using Appcelerator Titanium Starter
I first starting thinking about human/machine augmentations in 2000 when I started a company focused in the Telco software space. Initially, I focused on how to enable wireless content development, but at that time, devices were primitive. High speed networks hadn't fully taken on in many areas of the U.S. for mobile networks...
Professional Augmented Reality Browsers for Smartphones: Programming for junaio, Layar and Wikitude (Wrox Programmer to Programmer)
Professional Augmented Reality Browsers for Smartphones: Programming for junaio, Layar and Wikitude (Wrox Programmer to Programmer)
AT AUGMENTEDPLANET.COM, I have been blogging about the rise in popularity of augmented reality (AR) since April 2009. When I started Augmented Planet, the only augmented reality applications available were either high-budget demos put together by creative agencies to wow their clients or obscure demos created by developers...
Pro iOS 5 Augmented Reality
Pro iOS 5 Augmented Reality
Welcome to Pro iOS 5 Augmented Reality. Augmented reality (AR) has existed in sci-fi movies for decades, is used in the military for head-up displays (HUDs), and until recently, has been a thing of the future. With the upswing in mobile applications since the introduction of the iPhone and the Android operating system, applications...
Independent Guide to the IPhone 4
Independent Guide to the IPhone 4

This comprehensive guide to the iPhone 4 - the world's most desirable mobile - is effectively the manual Apple forgot to supply with the handset. Covering all iPhone features and reviews for top applications, this is the only guide you'll need to make the most of your phone. If you've just bought an iPhone, this fully updated...

iOS 4 in Action: Examples and Solutions for iPhone & iPad
iOS 4 in Action: Examples and Solutions for iPhone & iPad

When I started playing with the first-generation iPhone back in 2008, I was amazed by the simplicity and versatility of the smart phone. With the iPhone in hand, I could take pictures, navigate with GPS, tell time, and of course, play games—especially when I was bored while waiting in line at the DMV for my license plate....

Learning Cocoa with Objective-C: Developing for the Mac and iOS App Stores
Learning Cocoa with Objective-C: Developing for the Mac and iOS App Stores

Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the...

Developing Enterprise iOS Applications: iPhone and iPad Apps for Companies and Organizations
Developing Enterprise iOS Applications: iPhone and iPad Apps for Companies and Organizations

If you plan to develop iOS applications in a corporate setting—for internal consumption or for sale to end users—you need to read this book. Veteran developer James Turner shares best practices and lessons learned from his recent on-the-ground experience planning, building, and shipping an iOS application in an enterprise...

Teach Yourself VISUALLY MacBook (Tech)
Teach Yourself VISUALLY MacBook (Tech)
Teach Yourself Visually

Are you a visual learner? Do you prefer instructions that show you how to do something — and skip the long-winded explanations? If so, then this book is for you. Open it up and you'll find clear, step-by-step screen shots that show you how to tackle more than 160 MacBook tasks. Each task-based...

Programming in Objective-C 2.0 (2nd Edition) (Developer's Library)
Programming in Objective-C 2.0 (2nd Edition) (Developer's Library)

 

From the author of Programming in C,Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to the Objective-C language. The book does not assume previous experience with either C or object-oriented programming...

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