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 Space Time Play: Computer Games, Architecture and Urbanism: the Next LevelComputer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications (such as GPS cell phones, etc.) â the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one... |  |  |  |  |
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 SonarQube in Action
Summary
SonarQube in Action shows developers how to use the SonarQube platform to help them continuously improve their source code. The book presents SonarQube's core Seven Axes of Quality: design/architecture, duplications, comments, unit tests, complexity, potential bugs, and coding rules. You'll... |  |  Learning DevOps: Continuously Deliver Better Software
Learn to use some of the most exciting and powerful tools to deliver world-class quality software with continuous delivery and DevOps
About This Book
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Get to know the background of DevOps so you understand the collaboration between different aspects of an IT organization and a software developer
... |  |  Learning Docker - Second Edition: Build, ship, and scale faster
Docker lets you create, deploy, and manage your applications anywhere at anytime – flexibility is key so you can deploy stable, secure, and scalable app containers across a wide variety of platforms and delve into microservices architecture
About This Book
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This up-to-date edition...
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