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Learning ROS for Robotics Programming - Second Edition
Learning ROS for Robotics Programming - Second Edition

Your one-stop guide to the Robot Operating System

About This Book

  • Model your robot on a virtual world and learn how to simulate it
  • Create, visualize, and process Point Cloud information
  • Easy-to-follow, practical tutorials to program your own robots

Who...

Kinect for Windows SDK Programming Guide
Kinect for Windows SDK Programming Guide

Build motion-sensing applications with Microsoft's Kinect for Windows SDK quickly and easily

  • Building application using Kinect for Windows SDK.
  • Covers the Kinect for Windows SDK v1.6.
  • A practical step-by-step tutorial to make learning easy for a beginner.
  • A detailed...
Beginning Kinect Programming with the Microsoft Kinect SDK
Beginning Kinect Programming with the Microsoft Kinect SDK

Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton...

Unity 4.x Cookbook
Unity 4.x Cookbook

Maximize the potential of Unity 4 with this wide-ranging book. Your games will look better, play more realistically, and communicate with more devices through applying these fully explanatory recipes.

Overview

  • A wide range of topics are covered, ranging in complexity, offering something for every Unity 4...
My Xbox: Xbox 360, Kinect, and Xbox LIVE
My Xbox: Xbox 360, Kinect, and Xbox LIVE

This is the quick, visual, one-stop tutorial for everyone who wants to get maximum fun and entertainment out of their Xbox 360, Xbox Live, and Kinect controller. Gaming experts Christina and Bill Loguidice cover everything Xbox has to offer, uncovering cool features and tools most users won't ever discover on their own. You learn how to...

Ensemble Machine Learning: Methods and Applications
Ensemble Machine Learning: Methods and Applications

It is common wisdom that gathering a variety of views and inputs improves the process of decision making, and, indeed, underpins a democratic society. Dubbed “ensemble learning” by researchers in computational intelligence and machine learning, it is known to improve a decision system’s robustness and accuracy. Now, fresh...

Meet the Kinect: An Introduction to Programming Natural User Interfaces (Technology in Action)
Meet the Kinect: An Introduction to Programming Natural User Interfaces (Technology in Action)

In this chapter you’ll unbox a new Kinect—or if you have one already, you’ll disconnect it from your Xbox. Then you’ll install some software, plug the Kinect into a computer, and take a look at what all of the fuss is about with this unique device. You’ll learn what the different components of the Kinect are and...

Augmented Reality with Kinect
Augmented Reality with Kinect

If you know C/C++ programming, then this book will give you the ability to develop augmented reality applications with Microsoft’s Kinect. By the end of the course you will have created a complete game.

Overview

  • Understand all major Kinect API features including image streaming, skeleton tracking...
Kinect Hacks: Tips & Tools for Motion and Pattern Detection
Kinect Hacks: Tips & Tools for Motion and Pattern Detection
The way we interact with machines is always changing. As technology evolves, new ways of interacting with computers become available to us, one innovative breakthrough after the next. If we go back 10 years, RIM was just starting to implement phone capabilities into their line of Blackberry mobile devices. Now we...
Mastering OpenCV with Practical Computer Vision Projects
Mastering OpenCV with Practical Computer Vision Projects

Computer Vision is fast becoming an important technology and is used in Mars robots, national security systems, automated factories, driver-less cars, and medical image analysis to new forms of human-computer interaction. OpenCV is the most common library for computer vision, providing hundreds of complex and fast algorithms. But it has a...

Mastering openFrameworks: Creative Coding Demystified
Mastering openFrameworks: Creative Coding Demystified

A practical guide to creating audiovisual interactive projects with low-level data processing using openFrameworks

  • Create cutting edge audio-visual interactive projects, interactive installations, and sound art projects with ease
  • Unleash the power of low-level data processing methods using C++ and...
Microsoft XNA 4.0 Game Development Cookbook
Microsoft XNA 4.0 Game Development Cookbook
The Microsoft XNA 4.0 Game Development Cookbook is all about what happens once you've completed the various introductory tutorials, and want to create something with a little more substance.

In this book, you'll find examples of how to flesh out some of the more complex, or initially less intuitive, pieces
...
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