|
|
|
|
| | Mastering Xcode 4: Develop and Design
This book is an intermediate-level introduction to Xcode 4, Apple’s integrated
development environment. It assumes you have some development experience
and are familiar with the Cocoa API. It won’t teach you how to write code or much
at all about Cocoa. There are other books for that. This one is strictly focused on... | | |
|
Dynamic Speech Models (Synthesis Lectures on Speech and Audio Processing)
In a broad sense, speech dynamics are time-varying or temporal characteristics in all stages
of the human speech communication process. This process, sometimes referred to as speech
chain [1], starts with the formation of a linguistic message in the speaker’s brain and ends with
the arrival of the message in the... | | Physics for Game Developers: Science, math, and code for realistic effects
If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets.... | | NetBeans Ruby and Rails IDE with JRuby (FirstPress)
As Ruby and Rails continues to grow, and more and more jobs are coming online that require you to effectively develop Ruby and Rails in the web tier. Beyond the Rails framework, there are still very few proven tools and IDEs to get the job done, at least until now. The NetBeans Ruby and Rails IDE, according to some, is by far the best and... |
|
|
|
|
Result Page: 614 613 612 611 610 609 608 607 606 605 604 603 602 601 600 599 598 597 596 |