




Realistic Image Synthesis Using Photon MappingThe creation of realistic threedimensional images is central to computer graphics. Photon mapping, an extension of ray tracing, makes it possible to efficiently simulate global illumination in complex scenes. Photon mapping can simulate caustics (focused light, such as shimmering waves at the bottom of a swimming pool), diffuse interreflections...   Spatial Augmented Reality: Merging Real and Virtual WorldsLike virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eyeworn or handheld displays.
In this book, the authors discuss spatial...   Computer Algebra and Symbolic Computation: Mathematical MethodsComputer algebra is the field of mathematics and computer science that is concerned with the development, implementation, and application of algorithms that manipulate and analyze mathematical expressions. This book and the companion text, Computer Algebra and Symbolic Computation: Mathematical Methods, are an introduction to the subject that... 


The Cryptoclub: Using Mathematics to Make and Break Secret CodesJoin the Cryptokids as they apply basic mathematics to make and break secret codes. This book has many handson activities that have been tested in both classrooms and informal settings. Classic coding methods are discussed, such as Caesar, substitution, VigenÃ¨re, and multiplicative ciphers as well as the modern RSA. Math topics covered...   Haptic Rendering: Foundations, Algorithms and Applications
For a long time, human beings have dreamed of a virtual world where it is possible to interact with synthetic entities as if they were real. It has been shown that the ability to touch virtual objects increases the sense of presence in virtual environments. This book provides an authoritative overview of stateoftheart haptic rendering...   Computer Facial Animation
This book is about computer facial models, computergenerated facial images, and facial animation. In particular, it addresses the principles of creating face models and the manipulation or control of computergenerated facial attributes. In addition, various sections in the book describe and explain the development of specific computer... 


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