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 Silicon Photonics
Silicon is a material where the extraordinary is made ordinary.1 This statement
has been prompted by the rapid (exponential) development of the industry
based on manufacturing silicon devices, which has seen enormous performance
improvements and cost reductions over the last fifty years. Coming
after the stone, iron, and... |  |  Games and Information: An Introduction to Game Theory
This book is about noncooperative game theory and asymmetric information. In the Introduction,
I will say why I think these subjects are important, but here in the Preface I
will try to help you decide whether this is the appropriate book to read if they do interest
you.
I write as an applied theoretical... |  |  Forensic Pathology of Trauma (Forensic Science and Medicine)
The practice of forensic pathology includes the collection and analysis of evidence
in relation to a corpse in order to establish the cause of death. Knowledge
of the cause of death contributes to the determination of the manner of death by medical
examiners and coroners, who are occasionally assisted by law enforcement officers. In... |
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 Guide to Computer Network Security (Computer Communications and Networks)
This comprehensive guide exposes the security risks and vulnerabilities of computer networks and networked devices, offering advice on developing improved algorithms and best practices for enhancing system security. Fully revised and updated, this new edition embraces a broader view of computer networks that encompasses agile mobile systems... |  |  Principles of Econometrics
Principles of Econometrics, 4th edition, is an introductory book for undergraduate students
in economics and finance, as well as for first-year graduate students in economics, finance,
accounting, agricultural economics, marketing, public policy, sociology, law, and political
science. It is assumed that students have taken courses in... |  |  Computing: A Concise History (MIT Press Essential Knowledge)
The history of computing could be told as the story of hardware and software, or the story of the Internet, or the story of "smart" hand-held devices, with subplots involving IBM, Microsoft, Apple, Facebook, and Twitter. In this concise and accessible account of the invention and development of digital technology, computer historian... |
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