Since 1985, Apple and Addison-Wesley have been publishing authoritative books about Apple technologies. The Apple Technical Library provides Macintosh developers with the official treatment of all the major new technologies that Apple releases. Timely, accurate, and clear, this collection of books is the essential resource for...
You'll find definitive coverage of the newest and most important technologies, such as QuickDraw 3D and Apple Guide. You'll also find the classic cornerstones of Macintosh development, like Macintosh Human Interface Guidelines, MacsBug Reference and Debugging Guide, and Planning and Managing AppleTalk Networks.
C++ is an object-oriented enhancement of the C programming language and is becoming the language of choice for serious software development.C++ has crossed the Single Book Complexity Barrier. The individual features are not all that complex, but when put together in a program they interact in highly non-intuitive ways. Many books discuss each...
The Visual QuickProject Guide that you hold in your hands offers a unique way to learn about new technologies. Instead of drowning you in theoretical possibilities and lengthy explanations, this Visual QuickProject Guide uses big, color illustrations coupled...
A soup-to-nuts guide on the Objective-C programming language
Objective-C is the language behind Cocoa and Cocoa Touch, which is the Framework of applications written for the Macintosh, iPod touch, iPhone, and iPad platforms. Part of the Developer Reference series covering the hottest Apple topics, this book covers...
Your Complete Guide to State-of-the-Art Flash 5 Cartoons Flash has opened up a whole new world for animators. But how do you create cartoons that make the most of Flash — cartoons that feature appealing characters, convincing movement, and great sound? Flash 5 Cartooning provides the answers. Brimming with full-color examples and savvy advice...
Now considered an essential reference in the game industry, 3D Game Engine Design is the first book to go beyond basic descriptions of algorithms and accurately demonstrate the complex engineering process required to design and build a real-time graphics engine to support physical realism. Faster algorithms will always win out over...
Even if you've never used Macromedia Dreamweaver before, this Visual QuickStart Guide will have you up and running with Macromedia's popular Web authoring program in no time. In this completely updated edition of our best-selling guide to Macromedia Dreamweaver, leading technology authors Tom Negrino and Dori Smith use their...
Expert Dan Frakes Toiled Endlessly with OS X So You Don't Have To...
OS X expert and incurable Mac addict Dan Frakes delved into the deepest, darkest regions of Apple's newest operating system to uncover the best and most efficient ways to get things done. The result of his tireless efforts, Mac OS X Power Tools,...
This book devotes a separate section to each of the iLife ’06 programs: iTunes and iPod for listening to music; iPhoto for photography; iMovie HD for video editing; iDVD for creating DVD-Video discs, GarageBand for making music, and iWeb for creating Web sites. Each section is a series of two-page spreads, and each spread is a self-contained...
Remember when they said your Mac was just a toy? It's payback time
Your PC pals who made fun of your Mac back in the old days will sing a different tune when they see what you’re playing with now. Create a Harry Potter style picture frame that puts on a continuous slide show; teach your house to turn on the lights, adjust the...
Take your coding skills to the next level with this extensive guide to Objective–C, the native programming language for developing sophisticated software applications for Mac OS X. Objective–C is a powerful, object–oriented extension of C, making this book the perfect follow–up to Dave Mark’s...