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Innovation, Communication and Engineering
This volume represents the proceedings of the 2013 International Conference on Innovation, Communication and Engineering (ICICE 2013). This conference was organized by the China University of Petroleum (Huadong/East China) and the Taiwanese Institute of Knowledge Innovation, and was held in Qingdao, Shandong, P.R. China, October 26 - November... | | Advanced Java Game Programming
Advanced Java Game Programming teaches you how to create desktop and Internet computer games using the latest Java programming language techniques. Whereas other Java game programming books focus on introductory Java material, this book covers game programming for experienced Java developers.
David Wallace... | | Numerical Methods in Finance with C++ (Mastering Mathematical Finance)
Driven by concrete computational problems in quantitative finance, this book provides aspiring quant developers with the numerical techniques and programming skills they need. The authors start from scratch, so the reader does not need any previous experience of C++. Beginning with straightforward option pricing on binomial trees, the book... |
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JavaScript Absolute Beginner's Guide
JavaScript Absolute Beginner's Guide
No experience necessary!
Make the most of JavaScript -- even if you've never programmed anything before. This book is the fastest way to learn JavaScript and use it... | | | | Writing Secure Code, Second EditionIf you design applications, or if you build, test, or document solutions, you need this book. If your applications are Web-based or Win32-based, you need this book. Finally, if you are currently learning or building Microsoft .NET Framework–based applications, you need this book. In short, if you are involved in building... |
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Physics Modeling for Game ProgrammersProgrammers who want to include 3D math and physics in a game have to wade through physics textbooks and dreary tomes on linear algebra and group theory, only to find that the material is too abstract to be used directly in their games. This book gives readers the skills they want and need to incorporate real physics into their games. As they work... | | Mobile Computing HandbookThe debut of small, inexpensive, yet powerful portable computers has coincided with the exponential growth of the Internet, making it possible to access computing resources and information at nearly any location at almost any time. This new trend, mobile computing, is poised to become the main technology driver for a decade to come. There are many... | | IP Multimedia Subsystem (IMS) HandbookThe IP multimedia subsystem (IMS), established as the foundation for future wireless and wireline convergence, is the bedrock that will facilitate easy deployment on new, rich, personalized multimedia communication services that mix telecom and data services. Designers, planners, and researchers of communication systems will need to make full use... |
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