 |
|
 MATLAB Machine Learning
This book is a comprehensive guide to machine learning with worked examples in MATLAB. It starts with an overview of the history of Artificial Intelligence and automatic control and how the field of machine learning grew from these. It provides descriptions of all major areas in machine learning.
The book reviews... |  |  Building a 2D Game Physics Engine: Using HTML5 and JavaScript
Build your very own 2D physics-based game engine simulation system for rigid body dynamics. Beginning from scratch, in this book you will cover the implementation technologies, HTML5 and JavaScript; assemble a simple and yet complete fundamental mathematics support library; define basic rigid body behaviors; detect and resolve rigid body... |  |  Blockchain Basics: A Non-Technical Introduction in 25 Steps
In 25 concise steps, you will learn the basics of blockchain technology. No mathematical formulas, program code, or computer science jargon are used. No previous knowledge in computer science, mathematics, programming, or cryptography is required. Terminology is explained through pictures, analogies, and metaphors.
This book... |
|
|
|
|
| Result Page: 123 122 121 120 119 118 117 116 115 114 113 112 111 110 109 108 107 106 105 |