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 Encyclopedia of Electronic Components Volume 1: Resistors, Capacitors, Inductors, Switches, Encoders, Relays, Transistors
Want to know how to use an electronic component? This first book of a three-volume set includes key information on electronics parts for your projects—complete with photographs, schematics, and diagrams. You’ll learn what each one does, how it works, why it’s useful, and what variants exist. No matter how much you... |  |  Sencha Touch in Action
Summary
Sencha Touch in Action is the definitive guide to developing applications with Sencha Touch. You'll begin with basic design principles for building great mobile applications, and then explore the features of Sencha Touch that bring those ideas to life. You'll learn how and why objects... |  |  Graphing Data with R: An Introduction
It’s much easier to grasp complex data relationships with a graph than by scanning numbers in a spreadsheet. This introductory guide shows you how to use the R language to create a variety of useful graphs for visualizing and analyzing complex data for science, business, media, and many other fields. You’ll learn methods... |
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 |  |  Tika in Action
Summary
Tika in Action is a hands-on guide to content mining with Apache Tika. The book's many examples and case studies offer real-world experience from domains ranging from search engines to digital asset management and scientific data processing.
About the Technology
Tika is an... |  |  Unity 4.x Cookbook
Maximize the potential of Unity 4 with this wide-ranging book. Your games will look better, play more realistically, and communicate with more devices through applying these fully explanatory recipes.
Overview
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A wide range of topics are covered, ranging in complexity, offering something for every Unity 4...
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