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Programming .NET Components
Programming .NET Components
The introduction of the Microsoft® .NET framework not only brings developers a powerful, cohesive toolset for the development of new Windows and Web applications -- it also replaces COM as the technology of choice for building components on Windows platforms. Components are the fundamental building blocks of .NET applications; they can both...
Advanced 3-D Game Programming with DirectX 8.0 (With CD-ROM)
Advanced 3-D Game Programming with DirectX 8.0 (With CD-ROM)
Microsoft’s DirectX is a powerful set of application programming interfaces used for multimedia application development. The latest version offers increased performance, better usability, and more power to create the next generation of interactive entertainment products that rival anything seen in the past. This revision of the best-selling...
Delphi 5 Developer's Guide (Developer's Guide)
Delphi 5 Developer's Guide (Developer's Guide)
The Delphi 5 Developer's Guide is a complete reference showing developers what they need to know most about Delphi 5. The text begins with a tour of Delphi 5 basics, including improvements since version 1. After observing object-oriented Pascal programming, including advanced language features, the authors turn to the strengths of using the Visual...
Real-Time Embedded Multithreading: Using ThreadX and ARM
Real-Time Embedded Multithreading: Using ThreadX and ARM
Use the industry's most popular RTOS/processor combination to develop embedded applications that are small, fast, reliable, and deterministic. Beginning with a discussion of embedded and real-time concepts and terminology, this book uses a specific demon

About the Author

Edward L. Lamie
is
...
Real-Time Embedded Multithreading Using ThreadX and MIPS
Real-Time Embedded Multithreading Using ThreadX and MIPS
Embedded systems are ubiquitous. These systems are found in most consumer electronics, automotive, government, military, communications, and medical equipment. Most individuals in developed countries have many such systems and use them daily, but relatively few people realize that these systems actually contain embedded computer systems. Although...
iPhone Cool Projects
iPhone Cool Projects
You are going to love this book! I know I do, and I had to read every word of it and check
every line of code, twice!!

If you’re like me, you’ve registered as an iPhone developer with Apple, read some documentation,
and sought help in taking the next bold step. Perhaps you’ve picked up “Beginning...
Expert .NET Micro Framework, Second Edition
Expert .NET Micro Framework, Second Edition
The Microsoft .NET Micro Framework is a small and efficient .NET runtime environment used to run managed code on devices that are too small and resource constrained for Windows CE and the Compact Framework.

Expert .NET Micro Framework will teach you everything you need to know to use the .NET Micro Framework to create effective...

C++ Concurrency in Action: Practical Multithreading
C++ Concurrency in Action: Practical Multithreading

With the new C++ Standard and Technical Report 2 (TR2), multi-threading is coming to C++ in a big way. TR2 will provide higher-level synchronization facilities that allow for a much greater level of abstraction, and make programming multi-threaded applications simpler and safer.

As a guide and reference to the new concurrency...

Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library)
Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library)

Advanced 3D Game Programming with DirectX 10.0 provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the foundations of 3D math and the components of DirectX, programmers new to graphics and game programming will learn how to implement networking, collision detection, and multithreading. Full source code is...

Object-Oriented Design and Patterns
Object-Oriented Design and Patterns

This book is an introduction to object-oriented design and design patterns at an elementary level. It is intended for students with at least one semester of programming in an object-oriented language such as Java or C++.

An object-oriented design text that's student oriented too!

Now updated to reflect the
...

Microprocessor Architecture: From Simple Pipelines to Chip Multiprocessors
Microprocessor Architecture: From Simple Pipelines to Chip Multiprocessors

Computer architecture is at a turning point. Radical changes occurred in the 1980s when the Reduced Instruction Set Computer (RISC) philosophy, spurred in good part by academic research, permeated the industry as a reaction to the Complex Instruction Set Computer (CISC) complexities. Today, three decades later, we have reached a point where...

Game Engine Gems, Volume One
Game Engine Gems, Volume One

In the fields of computer graphics and computer game development, the word gem has been established as a term for describing a short article that focuses on a particular technique, a clever trick, or practical advice that a person working in these fields would find interesting and useful....

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