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Multimedia Security : Steganography and Digital Watermarking Techniques for Protection of Intellectual Property
Multimedia Security : Steganography and Digital Watermarking Techniques for Protection of Intellectual Property
Multimedia security has become a major research topic, yielding numerous academic papers in addition to many watermarking-related companies. In this emerging area, there are many challenging research issues that deserve sustained studying towards an effective and practical system. Multimedia Security: Steganography and Digital Watermarking...
Digital Video Quality: Vision Models and Metrics
Digital Video Quality: Vision Models and Metrics
What the eye does not see, compression gets away with.

Digital Video Quality presents a comprehensive introduction to vision modeling and video quality assessment. The rapid spread of digital imaging systems poses an important new challenge: optimizing their performance with respect to the capture, display, storage...

Designing with the Mind in Mind, Second Edition: Simple Guide to Understanding User Interface Design Guidelines
Designing with the Mind in Mind, Second Edition: Simple Guide to Understanding User Interface Design Guidelines

In this completely updated and revised edition of Designing with the Mind in Mind, Jeff Johnson provides you with just enough background in perceptual and cognitive psychology that user interface (UI) design guidelines make intuitive sense rather than being just a list or rules to follow.

Early UI practitioners were trained...

Applications of Digital Signal Processing to Audio and Acoustics
Applications of Digital Signal Processing to Audio and Acoustics
With the advent of `multimedia', digital signal processing (DSP) of sound has emerged from the shadow of bandwidth limited speech processing to become a research field of its own. To date, most research in DSP applied to sound has been concentrated on speech, which is bandwidth limited to about 4 kilohertz. Speech processing is also limited by the...
Audio Watermark: A Comprehensive Foundation Using MATLAB
Audio Watermark: A Comprehensive Foundation Using MATLAB

This book illustrates the commonly used and novel approaches of audio watermarking for copyrights protection. The author examines the theoretical and practical step by step guide to the topic of data hiding in audio signal such as music, speech, broadcast. The book covers new techniques developed by the authors are fully explained and MATLAB...

A Generative Theory of Shape (Lecture Notes in Computer Science, 2145)
A Generative Theory of Shape (Lecture Notes in Computer Science, 2145)
From the reviews:

"This book is intended for a general scientifically interested audience . The author develops a generative theory of shape along two principles fundamental to intelligence maximization of transfer and maximization of recoverability. He proceeds by using an algebraically flavoured approach characterizing features as...

Adaptive Image Processing: A Computational Intelligence Perspective, Second Edition
Adaptive Image Processing: A Computational Intelligence Perspective, Second Edition

Illustrating essential aspects of adaptive image processing from a computational intelligence viewpoint, the second edition of Adaptive Image Processing: A Computational Intelligence Perspective provides an authoritative and detailed account of computational intelligence (CI) methods and algorithms for adaptive image...

Broadband Wireless Communications Business: An Introduction to the Costs and Benefits of New Technologies
Broadband Wireless Communications Business: An Introduction to the Costs and Benefits of New Technologies

With the emergence of broadband wireless communication systems, new business opportunities have appeared for operators, content provides, and manufacturers.

Broadband wireless communications technologies promise the freedom of constant access to the Internet at high speeds, without the limitation of connection...

Programming Game AI by Example
Programming Game AI by Example

Programming Game AI by Example provides a comprehensive and practical introduction to the “bread and butter” AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language.

...
Vision in 3D Environments
Vision in 3D Environments
Seeing in 3D is a fundamental problem for anyorganism or device that has to operate in the real world. Answering questions such as “how far away is that?” or “can we fit through that opening?” requires perceiving and making judgments about the size of objects in three dimensions. So how do we see in...
Perception: Essays After Frege
Perception: Essays After Frege

Charles Travis presents a series of connected essays on current topics in philosophy of perception. The book is informed throughout by a number of central insights of Gottlob Frege's, notably about some intrinsic differences between objects of thought and objects of perception, and about the essential publicity of thought, and hence of...

Computer Vision: A Unified, Biologically-Inspired Approach
Computer Vision: A Unified, Biologically-Inspired Approach
This volume provides comprehensive, self-consistent coverage of one approach to computer vision, with many direct or implied links to human vision. The book is the result of many years of research into the limits of human visual performance and the interactions between the observer and his environment. A wide-ranging approach to computer vision is...
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