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Embedded Computer Systems: Architectures, Modeling, and Simulation: 8th International Workshop, SAMOS 2008, Samos, Greece, July 21-24, 2008, ProceedingsThis book constitutes the refereed proceedings of the 8th International Workshop on Systems, Architectures, Modeling, and Simulation, SAMOS 2008, held in Samos, Greece, in July 2008.
The 24 revised full papers presented together with a contamplative keynote and additional papers of two special workshop sessions were carefully reviewed and... | | Analysis of Numerical MethodsExcellent advanced-undergraduate and graduate text covers norms, numerical solution of linear systems and matrix factoring, iterative solutions of nonlinear equations, eigenvalues and eigenvectors, polynomial approximation and more. Careful analysis and stress on techniques for developing new methods. Features examples and problems. 1966 edition.... | | |
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DRAWING PROGRAMS: The Theory and Practice of Schematic Functional Programming
A practical guide for learning functional programming directly through the diagrams used to define functions, this book describes, and provides access to, a system that gives a level of support akin to that provided in word processing. The approach used allows the schematic diagrams used in program design to be directly translated into usable... | | | | Pragmatic Guide to JavaScript (Pragmatic Guides)
The JavaScript ecosystem can be tough to hack through, even for experienced programmers. There are so many extensive JavaScript reference books and competing libraries to choose from-Prototype, jQuery, MooTools, YUI, Dojo, ExtJS, and so on.
Christophe Porteneuve is here to help: he gives you fundamentals, the most... |
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Marmalade SDK Mobile Game Development Essentials
Modern mobile devices are capable of supporting video games of amazing quality but there are so many different devices and platforms how can you support them all? The answer is to use the Marmalade SDK to write your code once and deploy it to all popular mobile platforms at the touch of a button.
Marmalade SDK Mobile Game... | | Pro Spring
Pro Spring updates the perennial bestseller with the latest that the Spring Framework 4 has to offer. Now in its fourth edition, this popular book is by far the most comprehensive and definitive treatment of Spring available.
With Pro Spring, you’ll learn Spring basics and core topics, and share the... | | C++ Game Development Primer (The Expert's Voice in C++)
C++ is the language behind most of today's computer games. This 96-page C++ Game Development Primer takes you through the accelerated process of writing games for otherwise experienced C++ programmers. After reading this book, you’ll have the fundamental know-how to become a successful and profitable game applications... |
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