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Embedded Computer Systems: Architectures, Modeling, and Simulation: 8th International Workshop, SAMOS 2008, Samos, Greece, July 21-24, 2008, Proceedings
Embedded Computer Systems: Architectures, Modeling, and Simulation: 8th International Workshop, SAMOS 2008, Samos, Greece, July 21-24, 2008, Proceedings
This book constitutes the refereed proceedings of the 8th International Workshop on Systems, Architectures, Modeling, and Simulation, SAMOS 2008, held in Samos, Greece, in July 2008.

The 24 revised full papers presented together with a contamplative keynote and additional papers of two special workshop sessions were carefully reviewed and...

Analysis of Numerical Methods
Analysis of Numerical Methods
Excellent advanced-undergraduate and graduate text covers norms, numerical solution of linear systems and matrix factoring, iterative solutions of nonlinear equations, eigenvalues and eigenvectors, polynomial approximation and more. Careful analysis and stress on techniques for developing new methods. Features examples and problems. 1966 edition....
The Optimal Implementation of Functional Programming Languages (Cambridge Tracts in Theoretical Computer Science)
The Optimal Implementation of Functional Programming Languages (Cambridge Tracts in Theoretical Computer Science)
All traditional implementation techniques for functional languages fail to avoid useless repetition of work. They are not "optimal" in their implementation of sharing, often causing a catastrophic, exponential explosion in reduction time. Optimal reduction is an innovative graph reduction technique for functional expressions, introduced...
DRAWING PROGRAMS: The Theory and Practice of Schematic Functional Programming
DRAWING PROGRAMS: The Theory and Practice of Schematic Functional Programming

A practical guide for learning functional programming directly through the diagrams used to define functions, this book describes, and provides access to, a system that gives a level of support akin to that provided in word processing. The approach used allows the schematic diagrams used in program design to be directly translated into usable...

Parallel Computing: Architectures, Algorithms and Applications - Volume 15 Advances in Parallel Computing
Parallel Computing: Architectures, Algorithms and Applications - Volume 15 Advances in Parallel Computing

ParCo2007 marks a quarter of a century of the international conferences on parallel computing that started in Berlin in 1983. The aim of the conference is to give an overview of the state-of-the-art of the developments, applications and future trends in high performance computing for all platforms. The conference addresses all aspects of...

Pragmatic Guide to JavaScript (Pragmatic Guides)
Pragmatic Guide to JavaScript (Pragmatic Guides)

The JavaScript ecosystem can be tough to hack through, even for experienced programmers. There are so many extensive JavaScript reference books and competing libraries to choose from-Prototype, jQuery, MooTools, YUI, Dojo, ExtJS, and so on.

Christophe Porteneuve is here to help: he gives you fundamentals, the most
...

Essentials of Computer Architecture
Essentials of Computer Architecture

This book began when I was assigned to help salvage an undergraduate computer organization course. The course had suffered years of neglect: it had been taught by a series of professors, mostly visitors, who had little or no interest or background in digital hardware, and the curriculum had deteriorated to a potpourri of topics that...

SharePoint 2010 Site Owner's Manual: Flexible Collaboration without Programming
SharePoint 2010 Site Owner's Manual: Flexible Collaboration without Programming
I’ve been working in SharePoint consulting for over 10 years, and with time I began to realize the lack of books on the market that showed techsavvy business users just how easy SharePoint is to use. I would go in and build systems for major corporations and government agencies around the world, and in most cases toward the end of the...
Programming Google App Engine
Programming Google App Engine
On the Internet, popularity is swift and fleeting. A mention of your website on a popular blog can bring 300,000 potential customers your way at once, all expecting to find out who you are and what you have to offer. But if you’re a small company just starting out, your hardware and software aren’t...
Marmalade SDK Mobile Game Development Essentials
Marmalade SDK Mobile Game Development Essentials

Modern mobile devices are capable of supporting video games of amazing quality but there are so many different devices and platforms how can you support them all? The answer is to use the Marmalade SDK to write your code once and deploy it to all popular mobile platforms at the touch of a button.

Marmalade SDK Mobile Game...

Pro Spring
Pro Spring

Pro Spring updates the perennial bestseller with the latest that the Spring Framework 4 has to offer. Now in its fourth edition, this popular book is by far the most comprehensive and definitive treatment of Spring available.

With Pro Spring, you’ll learn Spring basics and core topics, and share the...

C++ Game Development Primer (The Expert's Voice in C++)
C++ Game Development Primer (The Expert's Voice in C++)

C++ is the language behind most of today's computer games. This 96-page C++ Game Development Primer takes you through the accelerated process of writing games for otherwise experienced C++ programmers. After reading this book, you’ll have the fundamental know-how to become a successful and profitable game applications...

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