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Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series)
Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series)
This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector...
Shell Scripting Recipes: A Problem-Solution Approach (Expert's Voice in Open Source)
Shell Scripting Recipes: A Problem-Solution Approach (Expert's Voice in Open Source)

In today’s IT environment, harried system administrators are finding themselves more overworked than ever. This book helps them regain some of the lost time spent creating and testing shell scripts, and guides readers through more than 150 much-needed and practical real-world examples.

Because all scripts found in this book are...

Doing Objects in Visual Basic 2005 (The Addison-Wesley Microsoft Technology Series)
Doing Objects in Visual Basic 2005 (The Addison-Wesley Microsoft Technology Series)
Welcome to the latest in the series of Doing Objects books. This series started in 1995 with Visual Basic 4.0, when VB could first do objects. At that time, little had been discussed about using object-oriented design and development techniques with Visual Basic. To help improve that situation, almost half of each book in the series was...
Handbook of Constraint Programming (Foundations of Artificial Intelligence)
Handbook of Constraint Programming (Foundations of Artificial Intelligence)
This encyclopedic work covers twenty-plus years of research in constraint programming in a readable, accessible and appealing way. For someone outside the field wondering what Constraint Programming is all about, this is the perfect introduction, and the book will remain useful as a reference for years.
Michael Trick, Professor of Operations
...
CINEMA 4D 10 Workshop
CINEMA 4D 10 Workshop
Model, animate and render with a practical command of all the essential functions and tools in CINEMA 4D 10. Detailed tutorials, suitable for novices and experienced users alike, demonstrate how to navigate the redesigned UI and orient you to the workflow. Next, the author guides you through the creation of a more complex project in which you...
Cognitive Networks: Towards Self-Aware Networks
Cognitive Networks: Towards Self-Aware Networks

Cognitive networks can dynamically adapt their operational parameters in response to user needs or changing environmental conditions. They can learn from these adaptations and exploit knowledge to make future decisions.

Cognitive networks are the future, and they are needed simply because they enable users to focus on things other...

LINQ in Action
LINQ in Action
LINQ, Language INtegrated Query, is a new extension to the Visual Basic and C# programming languages designed to simplify data queries and database interaction. It addreses O/R mapping issues by making query operations like SQL statements part of the programming language. It also offers built-in support for querying in-memory collections like...
Clean Code: A Handbook of Agile Software Craftsmanship (Robert C. Martin Series)
Clean Code: A Handbook of Agile Software Craftsmanship (Robert C. Martin Series)

Even bad code can function. But if code isn’t clean, it can bring a development organization to its knees. Every year, countless hours and significant resources are lost because of poorly written code. But it doesn’t have to be that way.

Noted software expert Robert C. Martin presents a revolutionary paradigm with
...

iPhone SDK Application Development: Building Applications for the AppStore
iPhone SDK Application Development: Building Applications for the AppStore
This practical book offers the knowledge and code you need to create cutting-edge mobile applications and games for the iPhone and iPod Touch, using Apple's iPhone SDK. iPhone SDK Application Development introduces you to this development paradigm and the Objective-C language it uses with numerous examples, and also walks you through the many SDK...
Programming the iPhone User Experience
Programming the iPhone User Experience
Apple's iPhone and iPod Touch not only feature the world's most powerful mobile operating system, they also usher in a new standard of human-computer interaction through gestural interfaces and multi-touch navigation. This book provides you with a hands-on, example-driven tour of UIKit, Apple's user interface toolkit, and includes common design...
DotNetNuke 5 User's Guide: Get Your Website Up and Running (Wrox Programmer to Programmer)
DotNetNuke 5 User's Guide: Get Your Website Up and Running (Wrox Programmer to Programmer)

An authoritative introduction to implementing DotNetNuke Web sites, by experienced DotNetNuke implementers and trainers

An impressive author team shows you how to easily build Web sites with a variety of content features - no programming experience required.

If your goal is to build the site without worrying about the...

Getting Started with Hazelcast
Getting Started with Hazelcast

An easy-to-follow and hands-on introduction to the highly scalable data distribution system, Hazelcast, and its advanced features.

Overview

  • Understand how to revolutionize the way you share data across your application
  • A one-stop guide to this bleeding edge technology
  • Store...
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