Getting Started with C++ Audio Programming for Game Development
Written specifically to help C++ developers add audio to their games from scratch, this book gives a clear introduction to the concepts and practical application of audio programming using the FMOD library and toolkit.
Add audio to your game using FMOD and wrap it in your own...
The Blockchain Developer: A Practical Guide for Designing, Implementing, Publishing, Testing, and Securing Distributed Blockchain-based Projects
Become a Blockchain developer and design, build, publish, test, maintain and secure scalable decentralized Blockchain projects using Bitcoin, Ethereum, NEO, EOS and Hyperledger.
This book helps you understand Blockchain beyond development and crypto to better harness its power and capability. You will learn...
Software Design for Resilient Computer Systems
This book addresses the question of how system software should be designed to account for faults, and which fault tolerance features it should provide for highest reliability. With this second edition of Software Design for Resilient Computer Systems the book is thoroughly updated to contain the newest advice...