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 Professional Microsoft Windows Embedded CE 6.0 (Wrox Programmer to Programmer)Windows Embedded CE is a 32 - bit, native, hard, real - time, small - footprint operating system developed by Microsoft to address the needs of handheld, mobile, and embedded devices. With support for multiple processor architectures, Windows Embedded CE can be adapted to a variety of devices like Smartphones, PocketPCs, set - top boxes, thin -... |  |  |  |  Symbian OS C++ for Mobile PhonesProgramming Symbian OS is a key skill for mass market phone application development. Whether you are developing a services for shipping mobile phones, or involved in pre-market mobile phone development, this book will help you unde fundamental theory behind developing Symbian OS C++ code for constrained devices.
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 |  |  Programming the Mobile Web
Today's market for mobile apps goes beyond the iPhone to include BlackBerry, Nokia, Windows Phone, and smartphones powered by Android, webOS, and other platforms. If you're an experienced web developer, this book shows you how to build a standard app core that you can extend to work with specific devices. You'll learn the ... |  |  Building Websites All-in-One For Dummies
Ten minibooks in one! The perfect reference for beginning web builders
This hefty, 800+ page book is your start-to-finish roadmap for building a web site for personal or professional use. Even if you're completely new to the process, this book is packed with everything you need to know to build an attractive, usable, and... |
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 Physics for Game Developers: Science, math, and code for realistic effects
If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets.... |  |  |  |  Pro JavaScript for Web Apps
Client-side web app development has always been the poor cousin to server-side coding. This started
because browsers and the devices they run on have been less capable than enterprise-class servers. To
provide any kind of serious web app functionality, the server had to do all of the heavy lifting for the
browsers, which was pretty... |
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