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Physical Computing: Sensing and Controlling the Physical World with Computers
Physical Computing: Sensing and Controlling the Physical World with Computers
We believe that the computer revolution has left most of you behind. Steve Jobs had similar thoughts when he founded Apple Computer and set out to build “computers for the rest of us.” The idea was to enable people who were not computer experts—like artists, educators, and children—to take advantage of the power of...
Circuit-Bending: Build Your Own Alien Instruments (ExtremeTech)
Circuit-Bending: Build Your Own Alien Instruments (ExtremeTech)
Fans will get bent out of shape if they miss the first book to cover circuit-bending-""bending,"" for short-the method by which an electronic toy or a device such as a keyboard is short-circuited and modified to create an entirely different sound Written by the inventor of the technology, this book covers the tools of the...
Virtual Vixens: 3D Character Modeling and Scene Placement
Virtual Vixens: 3D Character Modeling and Scene Placement
Features software workshops for 3ds Max, Maya, CINEMA 4D, Lightwave, and Softimage XSI.

Hot, hotter, hottest. See how todays leading modeling artists create 3D characters that sizzle and get the techniques youll need to create your own virtual vixens.

Steven Stahlberg, Liam Kemp, Marco Patrito, and Sze Jones from Blur Studio
...
The Art of Agile Development
The Art of Agile Development

The Art of Agile Development contains practical guidance for anyone considering or applying agile development for building valuable software. Plenty of books describe what agile development is or why it helps software projects succeed, but very few combine information for developers, managers, testers, and customers into a single...

How to Raise All the Money You Need for Any Business
How to Raise All the Money You Need for Any Business
In school many of us learned that water is the universal solvent. Yet when we get into the real world of business or income real estate we soon learn that — in most of our lives — money is the universal solvent!

So the biggest challenge you, as a beginning or experienced wealth builder, face is raising the money you need to
...
Building Online Stores with osCommerce: Professional Edition: Learn how to design, build, and profit from a sophisticated online business.
Building Online Stores with osCommerce: Professional Edition: Learn how to design, build, and profit from a sophisticated online business.
The book can be read from front to back, but each chapter is self contained so the reader can skip chapters to read those that they are interested in. Each chapter will move from basic to advanced where applicable and also relate what the administrator (reader) is doing to how this affects what the client sees on the site.

So, for...

Blender Foundations: The Essential Guide to Learning Blender 2.6
Blender Foundations: The Essential Guide to Learning Blender 2.6

Howdy folks. This book is your guide to learning Blender 2.6. It assumes no previous knowledge of Blender, although old Blender users will find a lot to learn here too. Some beginner texts are dressed-up reference manuals, while some try to teach everything and end up teaching nothing. This book will teach you how to use Blender 2.6,...

Beginning Windows 8 Application Development – XAML Edition
Beginning Windows 8 Application Development – XAML Edition

Beginning Windows 8 Application Development – XAML Edition introduces you to the Windows 8 modern app design paradigm and the new Windows 8 programming model developed around this paradigm.  You'll learn to build rich, immersive applications designed to run on the many devices that will be powered by Windows 8.

...
TeamCity 7 Continous Integration
TeamCity 7 Continous Integration

Nowadays, Agile application development is usually done at a fast pace when many developers are working on the same piece of code. Every so often, this becomes a real challenge if there's no permanent control over consistency of the project source. It is often impossible to force lazy and/or busy programmers to execute tests before and...

3D Printing with SketchUp
3D Printing with SketchUp

Real-world case studies to help you design models in SketchUp for 3D printing on anything ranging from the smallest desktop machines to the largest industrial 3D printers

Overview

  • Learn how to design beautiful architectural models that will print on any 3D printer
  • Packed with clearly...
Learn Unity3D Programming with UnityScript: Unity's JavaScript for Beginners
Learn Unity3D Programming with UnityScript: Unity's JavaScript for Beginners

Learn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized features. You need no prior programming knowledge or any experience with other design tools such as PhotoShop or Illustrator - you can...

Mobile First Bootstrap
Mobile First Bootstrap

If you know the basics of Bootstrap this book will show you how to use it for websites that start from a mobile perspective. Create sites that are user-friendly for all mobile devices.

Overview

  • Get to grips with the essentials of mobile-first development with Bootstrap
  • Understand the entire...
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