|
|
|
|
|
| | Microsoft Windows XP Media Center Edition Fast & EasyGet ready to discover your computer’s amazing multimedia capabilities. Microsoft Windows XP Media Center Edition Fast & Easy offers step-by-step instructions for using your computer as a television, DVD player, photo viewer, CD player, and more! By the time you finish, you’ll even cover multimedia file storage options and the Media... | | Interface Oriented DesignInterface-Oriented Design explores how you can develop software with interfaces that interact with each other. We’ll look at techniques for breaking down solutions into these interacting interfaces and then for determining appropriate implementations for these interfaces to create well-structured... |
|
Developing More-Secure Microsoft ASP.NET 2.0 Applications (Pro Developer)Get hands-on, expert guidance for developing more secure Web applications with ASP.NET 2.0 with this in-depth reference. The nature of the Web and its underlying communication protocols make Web applications harder to secure and, therefore, primary targets for hacking attacks and other kinds of compromises. This book guides you through the possible... | | | | |
|
ISO 20022 For Dummies®
The financial services industry has a unique opportunity. Despite all of the intricacies of our business processes and transaction types, our industry has the opportunity to identify and promote interoperable business processes that contain risk, reduce cost and deliver effective products and solutions. How can we achieve this? Through... | | Refactoring to AgilityAgile methodologies, such as XP, Scrum, Crystal, and Lean Software Development enable development organizations to deliver higher-quality software far more rapidly. However, for the "non-agile" development organization, transitioning to agility is an enormous leap, requiring radically new skills and presenting profound... | | Unity 3.x Scripting
If you are an enthusiastic gamer who is ready to seriously get into game development, this book will give you a great head start for your journey. We will guide you through the step-by-step process of creating your first playable game prototype, which you will be able to further extend into a full-scale game. This book contains examples of... |
|
|
Result Page: 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 |