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| | 3D Game Engine Programming (Game Development Series)Developing your own 3D game engine can be a demanding task. If you?re up for the challenge, then "3D Game Engine Programming" is ready to take you through each step. All you need to begin is a working knowledge of C or C++and basic knowledge of the DirectX and Direct3D interfaces. With these skills behind you, you?re ready to tackle the... | | Character Recognition Systems: A Guide for Students and Practitioners"Much of pattern recognition theory and practice, including methods such as Support Vector Machines, has emerged in an attempt to solve the character recognition problem. This book is written by very well-known academics who have worked in the field for many years and have made significant and lasting contributions. The book will no doubt be... |
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Essential Silverlight 2 Up-to-DateNow you can design rich Internet applications (RIAs) for the Web using Silverlight 2, the latest version of Microsoft's hot new runtime application -- without waiting for the official release. That's right. With Essential Silverlight 2 Up-to-Date, you not only get a concise, easy-to-understand introduction to Silverlight 2, but thorough coverage of... | | Foundation Flash Applications for Mobile DevicesIn this book you'll learn:
- The essentials of Flash Lite 1.1 and 2.X
- How to create mobile applications and games
- Best practices for structuring your mobile applications, from starting out to final deployment
- How to integrate graphics, sound, and video
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GIS Basics
Geographical Information Systems (GIS) are computer systems for storing, displaying and analyzing spatial data. The past twenty years have seen a rapid growth in their use in government, commerce and academia, and they can be used for managing a network of utilities, from handling census data through to planning the location of a new... | | RF Measurements for Cellular Phones and Wireless Data SystemsConsult RF Measurements for Cellular Phones and Wireless Data Systems, the only source for practical, real-world information on radio frequency (RF) measurements for cellular phones and wireless data systems. Find a review of basic RF principles and terminology, descriptions of RF measurement equipment, an explanation of the RF devices... | | Vector Models for Data-Parallel Computing (Artificial Intelligence)
Vector Models for Data-Parallel Computing describes a model of parallelism that extends and formalizes the Data-Parallel model on which the Connection Machine and other supercomputers are based. It presents many algorithms based on the model, ranging from graph algorithms to numerical algorithms, and argues that data-parallel models... |
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