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General Relativity
General Relativity
"Wald's book is clearly the first textbook on general relativity with a totally modern point of view; and it succeeds very well where others are only partially successful. The book includes full discussions of many problems of current interest which are not treated in any extant book, and all these matters are considered with perception and...
The Art of Computer Game Design
The Art of Computer Game Design
The central premise of this book is that computer games constitute a new and as yet poorly developed art form that holds great promise for both designers and players.

This premise may seem laughable or flippant. How could anybody classify the likes of SPACE INVADERS and PAC MAN as art? How can TEMPEST or MISSILE COMMAND compare with
...
Assembly Language Primer for the IBM PC (Plume Computer Books)
Assembly Language Primer for the IBM PC (Plume Computer Books)

Explains how assembly language works, discusses sound generation, memory segmentation, color graphics, and language interfaces, and shows how to write programs in assembly language

...
Advanced Spectrum Machine Language
Advanced Spectrum Machine Language
This book is a collection of ready-made machine language routines that show how to achieve spectacular effects on the Spectrum. Most of the routines are aimed at creating visual displays that are at the frontiers of Spectrum's capabilities. The routines include features that have never been published before, such as:

• Full Screen
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Assembly Language for Arcade Games and Other Fast Spectrum Programmes
Assembly Language for Arcade Games and Other Fast Spectrum Programmes
This is not a book for beginners. You are expected to have a working knowledge of Z80 Assembly Language, and of course a knowledge of BASIC. But for the first time, Stuart Nicholls describes the tehniques of writing arcade games and other fast-moving programs for the Spectrum. Controlled high-resolutions movement on the screen, separate movement of...
Programming the VIC
Programming the VIC
Programming the VIC picks up where other programming guides leave off. It covers virtually every aspect of the VIC-20, from simple BASIC commands to complex machine language techniques, and every explanation is written with clarity and style. The result? A comprehensive book, easy to read and...
Organic Synthesis: The Disconnection Approach
Organic Synthesis: The Disconnection Approach
This book will help students to design their own organic synthesis, giving a wide coverage of synthetic methods. The disconnection approach is used throughout so that starting materials are chosen after analysing the structure of the target molecule. There are forty chapters: those on the synthesis of given types of molecule alternate with strategy...
Assembly language programming for the Atari computers (A Byte book)
Assembly language programming for the Atari computers (A Byte book)
Since you've picked this book up and started browsing through it, you probably own or have access to an ATARI computer and are interested in progressing beyond BASIC. As you already know, the ATARI computers are among the most impressive of all home computers, but many of their special features are not available from...
Microchip Mathematics: Number Theory for Computer Users
Microchip Mathematics: Number Theory for Computer Users

In the Autumn of 1983, in the face of the phenomenal growth of home computer sales in the U.K., the national British newspaper The Guardian decided to produce, each week, a 'Computer Page'. Noone was quite sure exactly what should go into the page on a regular basis, but it was thought that a fortnightly column on computer mathematics...

The AI Business: The Commercial Uses of Artificial Intelligence
The AI Business: The Commercial Uses of Artificial Intelligence

What is the bottom line on Artificial Intelligence? The AI Business offers a comprehensive summary of the commercial picture, present and future, for Artificial Intelligence in the computer industry, medicine, the oil industry, and electronic design. AI's brightest and best - financiers, researchers, and users - analyze current...

Body language: How to read others’ thoughts by their gestures
Body language: How to read others’ thoughts by their gestures
When I first heard about ‘body language’ at a seminar in 1971, I became so excited about it that I wanted to learn more. The speaker told us about some of the research done by Professor Ray Birdwhistell at the University of Louisville, which had shown that more human communication took place by the use of gestures, postures, position...
The complete book of beer drinking games (and other really important stuff)
The complete book of beer drinking games (and other really important stuff)
The Complete Book Of Beer Drinking Games lives up to its name with descriptions of fifty hilarious beer games like "Thumper and Quarters" to obscure but wild matches like "Slush Fund" and "Boot-a-Bout". The Complete Book Of Beer Drinking Games celebrates a popular pastime for "towns & gowns" young adults...
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