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 The Rhetorical Nature of XML: Constructing Knowledge in Networked EnvironmentsThe Rhetorical Nature of XML is the first volume to combine rhetoric, XML, and knowledge management in a substantive manner. It serves as a primer on XML and XML-related technologies, illustrating how the naming of XML elements can be understood as a rhetorical act, and detailing the essentials of knowledge management practices that... |  |  Innovation Networks: New Approaches in Modelling and Analyzing
The idea for this book started when we organized a topical workshop entitled “Innovation Networks – New Approaches in Modeling and Analyzing” (held in Augsburg, Germany in October 2005), under the auspices of Exystence, a network of excellence funded in the European Union’s Fifth Framework Program. Unlike other... |  |  Evolutionary Computation, Machine Learning and Data Mining in Bioinformatics: 7th European Conference, EvoBIO 2009 Tübingen, Germany, April 15-17, 2009 Proceedings
This book constitutes the refereed proceedings of the 7th European Conference on Evolutionary Computation, Machine Learning and Data Mining in Bioinformatics, EvoBIO 2009, held in Tübingen, Germany, in April 2009 colocated with the Evo* 2009 events. The 17 revised full papers were carefully reviewed and selected from 44 submissions.... |
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 Internet Programming
So far, we have described many features of the Java programming language that are broadly equivalent to those in other programming languages. This unit marks a change in that we will consider some of the more distinctive aspects of Java, which make it very popular for internet-related programming.
We will describe how to use Java to program... |  |  'Lets Do Java
The underlying theme of this course is that Java is a highly portable programming language and is able to run on a very wide range of platforms.
This means that Java software may be required to run on very small scale systems with few resources, such as very limited storage or very small displays, as well as on large networks... |  |  Event-Driven Programming
The previous unit, Unit 6, has shown you how to create graphical user interfaces that contain a wide range of components and have quite sophisticated layouts. You are also in a position now to make use of Java reference material to investigate and use other components and layouts. However, when the user clicks on a button or enters text, nothing... |
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